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Realistic HiHat Tip

2002-10-31 by Sascha Franck

As seen on the LUG (I thought I'd forward this in case someone missed it),
all courtesy of Mr. Joe Albano:

 > Part of the problem with the 1-voice hihat group thing is that if you
keep
> time with the open hat (ie 8th or 16th notes) each note is cut short by
the
> next, instead of all washing together like the real thing. A trick you
> could do is:
>
> - Make all the hihats "one-shot" trigger-type
> - Assign the hihat open and closed notes to the same group
> - Make that group, say, 3-note polyphonic instead of 1-note
> - Assign two more samples to the closed note, using a sample of silence,
>   or turning the level of both extras down to zero.
>
> Now when you keep time on the open hat, notes will overlap one over the
> other (up to the limit of the polyphony you've assigned to the group),
> sounding less choked and much more realistic (particularly if you have
some
> velocity to attack or sample start). When you hit the closed hihat note,
it
> will actually trigger 3 notes, the closed hat sound plus 2 silent notes;
> the 3 notes combined should be enough to cut off all open hihat notes. The
> only drawback is the extra polyphony used up for closed hihats, but since
> those are usually short samples it shouldn't be too much of a problem.
>
> If you want to get fancier you could do the same trick with the hihat foot
> sample, or also incorporate a half-open hat sample as well..

This is a killer tip in case you need those realistic 1/8 note open rock
hats or something similar!
Has been driving me mad since ages as NO virtual drum machine is doing this
job well (they are all doing the mute group job using limited polyphony
instead of note numbers).

Regards,
Sascha

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