Yeah, but analog-modeled synths aren't samples. A basic square wave or saw wave is created mathematically (that means with numbers to start with), then run through some sort of d/a converter to create sound. It never started out as a sample. I have samples of analog synths on my Kurzweil K2vx - prophets, memorymoog, etc. And they don't sound anywhere near as alive as my Nova with its digitally recreated analog.]]] >>> As Logic baby implied above, I'd say that the biggest difference between >>> analogue and analogue modelling in digital synths is largely due to the 'non >>> linearities' that creep into the system in the various stages of a real >>> analogue >>> synth. > > >No, the biggest difference is that digital is a sampled-time system, which >means that it's subject to time aliasing (usually just called aliasing). >It's truly a challenge to make something sound close to it's analog >counterpart while sampling at just above the hearing threshold (<24KHz >bandwidth in a 48KHz system). I was just reading an AES paper on how a >decent peak limiter would need a 6MHz sample rate to keep aliasing noise to >inaudible levels.... these days I guess that's a practicality, what with >2GHz Pentiums....
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Re: Re: [L-OT] Re: Analog synth is still better
2001-11-06 by GAmoore@aol.com
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