Hi Debbie,
>Can any one explain to me the relationship between harmonic content and
>waveform of sound waves?
You've asked kind of a hard question, actually.
Let's try this ... when you're at a party thrown for you by your friends,
you get kind of a warm and mushy feeling because you're surrounded by a
group of people who care about you. Looked at that way, the exact number
doesn't matter. Now if we filter out a certain number of those friends of
yours -- say all the ones who like football -- then you might still be
surrounded by your friends, but the character of the group has changed.
That, essentially, is the purpose of filtering -- to change an original
sound by taking out some of the components.
It would be a strange way to go about it, but we could try and analyse what
it was that made it such a good party. We could try saying there wee 23
fishing people; 36 dressed in red; 15 who took holidays in Ibiza and so on
and so forth. Each of those criteria would be a way of trying to describe
the whole group of people, the effect they had, and how they interacted
with each other to produce that particular group.
The details don't matter too much, but a French mathematician called
Fourier produced a theory that any sound whatever could be described as a
conglomeration of sine waves. Lot more complex, but that was the basic
idea. And there was a German physicist called Helmholtz who was pretty much
the person who started acoustical theory by trying to understand exactly
what it was that made sounds 'musical'. People like that applied numbers to
musical sounds and made it amenable to physics.
The basic waveforms that we know of and that you can see on any synth are
given names to describe their basic overall shapes: square, triangle, saw
etc. Unfortunately, no real noise falls exactly into any of those criteria,
but they are attempts to indicate what are the most characteristic waves
present in any given sound.
The harmonic content of a sound is an attempt to say which particular
partials or overtones are present in any sound. Each sound is felt to have
a 'fundamental frequency' (we'll ignore percussion sounds and things like
that which tend to have a very indeterminate frequency). That's the first
harmonic. The second harmonic or first partial (terminology is
inconsistent) in the 'natural harmonic series' is the octave which is
produced simply by doubling the fundamental. At this point, all bets are
pretty much off as to what's going to happen in any given sound. Depending
on the physical characteristics of the sound producing device, other
partials are added in above that. A triangle wave, for example, has two
lines on either straight. That linear shape is caused by the fact that
anything producing a wave of that kind is softish and with only a small
number of odd-numbered harmonics. Think of a flute, which has something of
a 'hollow' sound. A square wave has only odd partials, while a sawtooth has
both odd and even ones giving it a brighter sound that is often used as a
basis for brass instruments. So ... some instruments tend not to produce
any 'odd-numbered' partials, while others might produce only odd ones etc
etc. Some instruments will produce only a few irregularly numbered
overtones with no simple-numbered relationship to the fundamental (think
percussion and metallic sounds). A part of the skill of being a synth
programmer is in identifying what overtones and sounds and filtering
mechanisms are present in any given sound.
>I know what various waveforms are just don't know the relationship between
>harmonic content.
You've pretty much answered your own question, actually. There is no
absolutely certain and definite relationship between a waveform and a given
harmonic content. The harmonic content is kind of like trying to count up
how many of which given groups of people are at your party. How many guys,
how many in red hats, how many bringing their own beer, how many ......
Whereas ... when you just say that you had a great party, all we know is
what effect that given group of people had. In that kind of way, when we
point at the wave we're simply trying to describe the overall effect that
that given collection of partials has. But when we try to count up the
people and put them in their separate groups, we're taking a different
approach to the same problem. Truth is ... the fundamental problem of
synthesis, whether we do it by sampling, frequency modulation, subtractive
synthesis, physical modelling or anything else is really very simple. It's
pretty much impossible to get a truly accurate representation of any given
sound. The more money you throw at it and the faster your processor the
more likely it is that whatever you are doing gets close to the original wave.
So ... the relationship between harmonic content and waveform can in a way
be seen as a question of money and experience. I get you've got a synth
there in your house that a really good programmer could use to get very
close to any sound you want ... whereas a rank amateur couldn't get close
to anything, really, if you gave them the most expensive synth on the planet.
It's a bit frustrating, but the best way to get a handle on this is to
close your eyes and play with the levers on a synth. Play a note and just
kind of get an idea for what it sounds like. Then .... just tweak a knob
and see what it does to it. It's all very well to say that what you are
doing is 'opening a filter', but there's not much point in that description
if you can't ally it to some kind of gut feeling inside yourself of what's
happening to that actual sound. One thing you can be pretty sure of,
though, is that when you add higher and higher partials, whose amplitude is
also higher and higher, then you are adding more and more 'noise' to your
sound. Possibly a good way to add a touch of 'fret noise' to a guitar patch
for example?
Bottom line ... nobody can give you a handy-dandy rule for moving from wave
form to harmonic content because there ain't no simple rule -- just general
guidelines. Two waveforms that look different can sound exactly the same;
two waveforms with identical harmonic content can look very different
indeed if we just play around with their phase differences yet they will
sound exactly the same because that's not the kind of thing the ear is
attuned to -- until we start creating deliberate beatings and stuff like
that by playing them against each other.
>Hope u are all having a lovely Sunday of rest.
Yes, thank you.
>Hopefully I will speak to you all soon.
OK
>Keep smiling.
You too. Hope what I have said was helpful. I'm sure there were mistakes
somewhere because I'm not a professional at this at all ... just an
amateur. Hopefully someone who knows something will come in and correct it
if necessary then we'll both be a bit more intelligent.
Kool Musick
Keep Musick Kool
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