Richard, Can you explain why you think removing "const" gives the code a "better chance"? Regardless of whether the code is running from flash or RAM, if you leave out const in a declaration, you will be using up RAM, which if you have a lot of constant data is probably not a good idea. In general: const int foo = 23; will be placed in a read-only section of memory (i.e. flash if built for flash), whereas: int foo = 23; will be placed in a read/write section (i.e. RAM) even if the code is built for flash. The initialiser value is also placed in a read- only section and is copied in as part of the 'C' run-time initialisation. You can override this behaviour by playing with compiler and/or linker options, but why bother when "const" does it for you? Or am I misreading what you're suggesting? Brendan --- In lpc2000@yahoogroups.com, newmanrf@... wrote: > > > > Question: Why get rid of const? I would have thought you would still > > want this > > in flash. > > > > Robert, > > Yes your right. But for now it wont hurt him to remove it as if he is > building for flash its there and if he is building for ram its still > there. The idea is to get the code working first and removing that > gives him a better chance... as long as he does not run out of ram if > he is compiling to run out of ram. So for all of us that knows what it > does and why leave it. If it looks funky to you comment it out. You > will know that you need it eventually. > > Richard Newman > Pittsburgh PA USA >
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Re: Using Hantronix Chip on glass technology LCD Modules
2006-05-26 by brendanmurphy37
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