--- stefano_m_a <stefano_mora@...> wrote: > My code has a classic startup written in assembly > code that run the C > main() function. > Into the main() function i have: > > #ifdef RAM_RUN > // Per la compilazione in RAM \ufffd necessario > reimpostare > // anche la zona degli interrupt (se usati...) > SCB_MEMMAP = 2; > #endif > VIC_Init(); > initTimer0(1000); // set up the timer0 > enableIRQ(); > while(1) ..... > > If i take a look into the main.lss i see: > > 40000000 <startup>: > .section .startup, "ax" > .code 32 > .align 0 > > b _start > 40000000: ea000083 b 40000214 <start> > ldr pc, _undf > 40000004: e59ff014 ldr pc, [pc, #20] ; 40000020 > <_undf> > ldr pc, _swi > 40000008: e59ff014 ldr pc, [pc, #20] ; 40000024 > <_swi> > ldr pc, _pabt > 4000000c: e59ff014 ldr pc, [pc, #20] ; 40000028 > <_pabt> > ldr pc, _dabt > 40000010: e59ff014 ldr pc, [pc, #20] ; 4000002c > <_dabt> > nop > 40000014: e1a00000 nop (mov r0,r0) > > ldr pc, [pc,#-0xFF0] > So I think this it is correcty mapped ... Yes this seems to be OK. > My dubt is: when the interrupt is fired, the flow > should go to > 0x4000.0018 address to read the IRQ VIC address > (0xFFFF.F030) > containing the service routine. > When the vectors are based on 0x0 (Flash) then > pc,#-0xFF0 => > 0xFFFF.F030 but when the vectors are based on > 0x4000.000 (RAM) the > difference is equal to 0x3FFF.F030 that's incorrect > !! > No. You are making a mistake. The remapping does not affect the program counter. In my code I have also: ldr pc, [pc,#-0xFF0] at IRQ vector location and it works placed in RAM or FLASH. So this is not the case. You are telling that only interrupts are not working ...? \u0417\u043d\u0430\u043d\u0438\u0435\u0442\u043e \u0435 \u043b\u0438\u0447\u043d\u043e \u043f\u0440\u0435\u0436\u0438\u0432\u044f\u043d\u0430 \u0438\u0441\u0442\u0438\u043d\u0430. __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
Message
Re: [lpc2000] Re: Handling interrupts on RAM (debug) version
2006-05-29 by 3gpabko
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