Morten Kahr Nielsen wrote: > Hi, > > is there some kind og IDE for the GCC or du You have to compile from > the command line. > > Morten can compile from the commandline. use a makefile cdt plugin for eclipse www.eclipse.org as the ide is java based its very slow (even on a fast machine p4 3GHz 1GB ram) vide Not using the philips chips but a good way to learn arm programming would to use a nintendo gameboy, can get emulators so can test your programs and games on a pc. There are lots of tutorials and starter docs out there. Here are a few links http://www.jharbour.com/gameboy/index.html http://vba.ngemu.com/ http://www.devrs.com/gba/ http://www.gbadev.org An interesting addon for gba is xport from www.charmedlabs.com adds a fpga also xport robotics kit turns the gba into a robotics controller. Have an ecos port for the gba. Another you can find cheap is the ngauge (100MHz arm) not very much on using them for development out there Another similar system also arm based but arm9 not arm7 is the gamepark32 from a Korean company The GP32 is the first open source handheld console. It is based around an ARM9 133Mhz CPU with 8Mb RAM and a 320x240 colour LCD screen(latest ones backlit). It uses smart media cards (SMCs) for storage. http://gamepark.com/ http://gamepark.com/supporter/supporter_faq.asp http://www.gp32x.com/ has emulators for lots of other handhelds including gba lots of other free software faq http://www.gp32world.co.uk/modules.php?op=modload&name=FAQ&file=index&myfaq=yes&id_cat=1 howto on development http://www.gp32world.co.uk/modules.php?op=modload&name=FAQ&file=index&myfaq=yes&id_cat=6 http://www.gp32eu.com/ more gamepark dev stuff here http://www.gp32world.co.uk/modules.php?op=modload&name=Web_Links&file=index&req=viewlink&cid=2 Alex
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Re: [lpc2000] GCC :) ARM toolchain
2004-10-04 by Alex Gibson
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