Don't be so disheartened :) The loop points are loads of fun - esp. by using the shift-key method. It just takes a bit of practice.... Example: set-up an 5-bar pattern with a basic beat for 4 bars, and a fill on the 5th . Start the pattern and quickly select the loop start point - (Hold TAP and hit SELECT) - just get in the habit/timing of doing this at the start of the bar. When reaching the loop end (start of bar 4) Hold TAP and hit EDIT, the quickly and while still holding TAP, hit STOP. So you are now looping, but by continuing to hold TAP you can move the start and end points while the loop is still running. You can even extend the loop, by first turning it off, select the new loop end and quickly reactivate. Notice all the time you are holding TAP and pressing 1 of only 3 buttons. So, practice messing around within the first 4, bars, and whenever you want the fill on bar 5, just turn off the loop. Then reactivate when the pattern re-starts. To go further you could construct a longer pattern, with various fills and breakdown, chorus, bridge, etc along the way, and use the the above method to switch in-and out of looped regions. Haven't tried this, but might workable as long as you paying attention and have a fixed song structure. Flexibility is lost because you can't move the loop start point backwards (but you can always RTZ...). Anyway, lots of fun and interaction with the CS. Combine it with direct pattern access and automation tracks - not to mention XMix - and there's plenty going on. Oh yeah - I've been testing the changing multis with new patterns via direct access. For me there's always a noticeable pause - sometimes musical - but mostly annoying, even if the is only one instrument track playing. Still, in the background, pretty handy (as is Direct pattern access) --- In xl7@yahoogroups.com, Atom Smasher <atom@...> wrote: > > On Sat, 5 Feb 2011, Atom Smasher wrote: > > > now that i'm thinking about it... i guess an alternative way to do this > > might be the "loop section"... using the example above, patterns 2 & 3 > > are combined into a single pattern; the first part of the pattern has > > the fill, then the 2nd part of the pattern loops. hhmmm.... can the > > "loop section" settings be saved with a pattern? if so, will a section > > of the pattern before the loop-start play before it starts looping the > > section? even if the loop-section has to be enabled manually (assuming > > the start/stop settings are saved) this could still conserve pattern > > memory... if it works... > ================== > > aacckk!!! as i suspected... "Loop Section is a temporary loop which is not > saved with the pattern or multisetup. Loop Section defaults to 'off' upon > pattern change. > > i guess it can still be used if you're quick enough to assign loop points > and start the loop, but it can't be saved with a pattern :( > > > -- > ...atom > > ________________________ > http://atom.smasher.org/ > 762A 3B98 A3C3 96C9 C6B7 582A B88D 52E4 D9F5 7808 > ------------------------------------------------- > > "We must understand words mean things to different people. > There's got to be a better way to communicate with ourselves." > -- George "dubya" Bush, 5 May 2006 > http://www.whitehouse.gov/news/releases/2006/05/20060507-2.html >
Message
Re: what's your favorite feature & how do you use it
2011-02-07 by stimresp
Attachments
- No local attachments were found for this message.