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Re: Synthesiser audio (musician's) feedback as important as technological brilliance? (theory)

2008-08-25 by Karl

Hi  PeWe, 
Some random Thoughts:

--- In xpantastic@yahoogroups.com, PeWe <ha-pewe@...> wrote:
>Entirely analog synths are manufactured up today, Moog Voyagers,- 
>the modulars,- and >these can be configurated to be polyphonic, but 
>this becomes very expensive then,- for >the user !

I can't count how many times I considered duplicating the M12 with a 
modular and came to the conclusion it just wasn't worth it.

--- In xpantastic@yahoogroups.com, PeWe <ha-pewe@...> wrote:
>But it's not impossible to do it, see Doepfer, Cwejman, Synthesis 
>Technology and some >more exotic small companies,- and they all have 
>their customers. Why ? Answer: They >keep it small.

Yes, but I bet they lose interest. Synthesis technology discontinued 
their kits. And is now having a subcontractor build the newer 
modules. B.T.W.  Is it not staggering the number 
of  modular synth companies seen on matrixsynth?

--- In xpantastic@yahoogroups.com, PeWe <ha-pewe@...> wrote:
> For pros, the price was never the main factor in buying gear or 
>not,- but swap the >market  w/ tons of cheap gear to make 
>music/noises, - all start to "produce" and the fee >for work In the 
>music biz goes down, also for the pros.

Do you  remember when the Korg M1 came out. Suddenly many 
contemporary musicians 
( strings , horns etcÂ…) found themselves out of work.  I can remember 
this causing a union strike or two.

--- In xpantastic@yahoogroups.com, PeWe <ha-pewe@...> wrote:
>Meanwhile, the biz is down worldwide and there are tons of (bad) 
>music for free as also >illegal copies all around ...
>Now, we have the situation of much more musicians, less jobs, small 
>fee but also a >request of more knowledge tech wise and a never 
>ending learning curve. 
>"Please do everything imaginable w/ your professor like knowledge 
>and all your gear, >but don't ask for money. Be happy w/ the credits 
>you eventually get if the stuff will be >released". That seems to be 
>the rule today.

Yes I agree, I have given up the notion of making any serious money 
in the biz.

--- In xpantastic@yahoogroups.com, PeWe <ha-pewe@...> wrote:
>Kill the pro music biz and you kill the willingness to invest in 
>high quality gear for a >adequate price which results in a more or 
>less junk market of electronic noise >generators,- hardware or 
>software. 
>90% I see is crap, bad coded or built from cheap parts,- no 
>reliability at all, no guaranteed >future and all made for the 
>masses.
>On the other side: The crowd is satisfied w/ this, users of gear as 
>also customers of >music.  

Yes we have gone in reverse with these crappy MP3 formats.  Which 
makes me pause when considering an apple bit box.

I notice the kids would rather spend hours faking it with games like 
Guitar Hero  than to actually learn to play a real instrument. Being 
a musician does not hold the charm it once did. Now the kids want to 
be game programmers. A decision most regret when they discover the 
long hours, low pay, and the shear tedium of testing a game. 

Karl

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