I took a quick look as I have a number of projects I am working on just now. 681 is the size of the VZ single voice sysex dump. 55,958 is the size of of the 64 VZ Voices + 64 Op-Mems sysex dump. The *.vz files (sizes 43,073 and 43,974) look like sysex data without the sysex header and EOX bytes. There is no value above 7F, and it looks like nibblized data for numbers in a low range. I may have more time to look at the files later. As for using the VZ editor from posted earlier, I could not make it work successfully on an XP with the VZ-8m. I could transfer some data, but the software then produced an error. I am not sure if that's because I used a VZ-8m or XP. I may try it on a WIn98 system one of these days. Thanks for posting the files. Hmmmmmm. Just looked at card1.b and card2.b. On my copies the 1st byte of each file has a CE instead of an F0. I am not sure why. Other than that they look like a 64 patch vc+op sysex dump on channel 1. In debug you can change the byte and resave the file as card1.syx. I am not sure if you can do that with MidiOx. (Don't change data bytes this way because it will proably throw the checksum off. If you really wanted to, you could change things around in a zero sum manner--if you change one number by adding 3, make sure you subtract 3 somewhere else in the data.) For example: . . . 05 00 02 00 02 00 00 00 03 00 . . . . . . 08 00 01 00 02 00 00 00 01 00 . . . Or, if you add 1 some place, you could reduce the check sum by 1. The checksum is the number in the data portion of the sysex command before the F7. (See previous post showing open, data, close format.) --Steve --- In CZsynth@yahoogroups.com, "phonophobie" <sidstation@h...> wrote: > Ok. I put it in the temp folder. I had a look in a another archiv i > downloaded. i guess those patches were something of a comercial > promotion thing. read the txt in those archiv.... > > phono > > --- In CZsynth@yahoogroups.com, "steve_the_composer" <smw- mail@p...> > wrote: > > This is the perfect opportunity to look at the file using either > > debug or MidiOx. Look to see if the files are (1) sysex files > > [F0 . . . F7], (2) files with the sysex wrapper removed, or (3) data > > in a customized format. (Decades ago, I was working on a CZ Patch > > Banker for the C-64 and used a custom file format that had 256 > > patches per file.) > > > > MidiOx can show you the data with F0 and F7 colorized. Debug will > > let you search for patterns (such as F0 44). > > > > What are the sizes of the files? That can tell you a lot. > > > > I will create a folder called VZ-Temp. Feel free to upload the files > > in question. I'd be interested in taking a peek at them. (I love a > > mystery!) > > > > --Steve > > > > --- In CZsynth@yahoogroups.com, "phonophobie" <sidstation@h...> wrote: > > > Hi! I just had a look at the VZsounds i downloaded. I found some > > > Patches that have strange file xtensions: > > > *.P for a tone (single voice) > > > *.B for a Bank > > > *.M for a Multi > > > > > > also i found some with: *.VZ > > > > > > i wonder where these extensions come from, and how i can use it. > > > > > > > > > ****************************************** > > > Just to summarize the extensions i know ... > > > > > > VZeditor on Atari uses: > > > *.VZT for a tone > > > *.VZB for a Bank > > > *.VZ8 for a Block (8 voices) > > > > > > > > > VZeditor on PC uses: > > > *.VZV for a tone > > > *.VZ1 for a Bank > > > > > > ****************************************** > > > > > > phono
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Re: VZ: File extensions
2004-09-06 by steve_the_composer
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