I took a quick look as I have a number of projects I am working on
just now.
681 is the size of the VZ single voice sysex dump.
55,958 is the size of of the 64 VZ Voices + 64 Op-Mems sysex dump.
The *.vz files (sizes 43,073 and 43,974) look like sysex data
without the sysex header and EOX bytes. There is no value above 7F,
and it looks like nibblized data for numbers in a low range.
I may have more time to look at the files later.
As for using the VZ editor from posted earlier, I could not make it
work successfully on an XP with the VZ-8m. I could transfer some
data, but the software then produced an error. I am not sure if
that's because I used a VZ-8m or XP. I may try it on a WIn98 system
one of these days.
Thanks for posting the files.
Hmmmmmm. Just looked at card1.b and card2.b. On my copies the 1st
byte of each file has a CE instead of an F0.
I am not sure why. Other than that they look like a 64 patch vc+op
sysex dump on channel 1. In debug you can change the byte and resave
the file as card1.syx. I am not sure if you can do that with
MidiOx. (Don't change data bytes this way because it will proably
throw the checksum off. If you really wanted to, you could change
things around in a zero sum manner--if you change one number by
adding 3, make sure you subtract 3 somewhere else in the data.)
For example:
. . . 05 00 02 00 02 00 00 00 03 00 . . .
. . . 08 00 01 00 02 00 00 00 01 00 . . .
Or, if you add 1 some place, you could reduce the check sum by 1.
The checksum is the number in the data portion of the sysex command
before the F7. (See previous post showing open, data, close format.)
--Steve
--- In CZsynth@yahoogroups.com, "phonophobie" <sidstation@h...>
wrote:
> Ok. I put it in the temp folder. I had a look in a another archiv i
> downloaded. i guess those patches were something of a comercial
> promotion thing. read the txt in those archiv....
>
> phono
>
> --- In CZsynth@yahoogroups.com, "steve_the_composer" <smw-
mail@p...>
> wrote:
> > This is the perfect opportunity to look at the file using either
> > debug or MidiOx. Look to see if the files are (1) sysex files
> > [F0 . . . F7], (2) files with the sysex wrapper removed, or (3)
data
> > in a customized format. (Decades ago, I was working on a CZ
Patch
> > Banker for the C-64 and used a custom file format that had 256
> > patches per file.)
> >
> > MidiOx can show you the data with F0 and F7 colorized. Debug
will
> > let you search for patterns (such as F0 44).
> >
> > What are the sizes of the files? That can tell you a lot.
> >
> > I will create a folder called VZ-Temp. Feel free to upload the
files
> > in question. I'd be interested in taking a peek at them. (I
love a
> > mystery!)
> >
> > --Steve
> >
> > --- In CZsynth@yahoogroups.com, "phonophobie" <sidstation@h...>
wrote:
> > > Hi! I just had a look at the VZsounds i downloaded. I found
some
> > > Patches that have strange file xtensions:
> > > *.P for a tone (single voice)
> > > *.B for a Bank
> > > *.M for a Multi
> > >
> > > also i found some with: *.VZ
> > >
> > > i wonder where these extensions come from, and how i can use
it.
Show quoted textHide quoted text
> > >
> > >
> > > ******************************************
> > > Just to summarize the extensions i know ...
> > >
> > > VZeditor on Atari uses:
> > > *.VZT for a tone
> > > *.VZB for a Bank
> > > *.VZ8 for a Block (8 voices)
> > >
> > >
> > > VZeditor on PC uses:
> > > *.VZV for a tone
> > > *.VZ1 for a Bank
> > >
> > > ******************************************
> > >
> > > phono