On 9 Oct 01, at 16:04, Furman, Jon W. wrote: > Hey Max don't make me laugh so hard while I'm at work!! Security just came > up here to try and escort me out of the building. > > Actually some DOS programmers way way back in the day were able to program > decent sound sets for the FM on the original soundblaster, but this was > very rare. I remember the original Dune PC game (the Virgin one) as having > a very good SB FM soundtrack, and there were a few others out there that > weren't but so bad. What really totally killed FM on the SB was the > default GM soundset that came with Windows 3.1, it was awful and was not > improved in Win95 or after either. Invariably every Win game or program > that used midi tried to use the default Windows GM which used this awful > soundset. I don't even think that you could change the FM soundset in > windows if you wanted to. I think that this soundset is what everyone > thinks of when they think of SB FM. I actually remember running my SB > through my stereo and turning up some of those old DOS games they sounded > so cool. Oh well those were the days... > The standard GM set used only 2 operators of the FM-chip. Software like KeyWest (which was included with a Commodore mini Midi-keyboard) was able to use all 4 operators and that was a big improvement. Only drums were weak. --- Groeten G. Tiemens gtnet@...
Message
RE: [CZsynth] not mine - VZ-8 auction
2001-10-09 by G. Tiemens
Attachments
- No local attachments were found for this message.