Sorry OT, but I’ve become a bit of a space designer evangelist. To keep it brief: it’s a convolution reverb, of which there are several available now. Pioneered by people like Sony (? or was it yamaha) 10-15 years ago, essentially involves sampling a space by playing an impulse (short swept sine) into the room, recording the result and then decovolving the sine wave and ending up with a sample of the reverb. Great for running an unnatural sound into because they can be very natural sounding, providing that tearing sense of contradiction we electronicists love. So, great for the evolver. More details here: <http://www.emagic.de/products/PRO/SP/reverb.php?lang=EN> Other convolution based verbs are (iirc) voxengo pristine space, SIR and altiverb. A great resource for ‘impulses’ (i.e. samples of spaces) - try the mercedes van for boxy: <http://www.noisevault.com/> get spaced. z.
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Re: [Evolver] OT convolution reverbs was Track with Evolver + old school amp remicing
2004-06-24 by Alex