Of course the best thing about convolution reverb is the ability to use non-space oriented impulses as an effect for delays, flanging, and other completely unique sound processing stuff. The pads in the track in particular were run through an impulse from the Spectral Relativity impulse library, which is pure insanity for sound processing. at 90%wet, it really turns sounds into something completely different from what they start as. Really brings new life to sounds :D And as a processor for evolver, well, it's phenomenal! Michael www.endmusik.com --- In DSI_Evolver@yahoogroups.com, Alex <zero@z...> wrote: > Sorry OT, but Iâve become a bit of a space designer evangelist. To keep it brief: > itâs a convolution reverb, of which there are several available now. Pioneered by > people like Sony (? or was it yamaha) 10-15 years ago, essentially involves sampling a > space by playing an impulse (short swept sine) into the room, recording the result and > then decovolving the sine wave and ending up with a sample of the reverb. > > Great for running an unnatural sound into because they can be very natural sounding, > providing that tearing sense of contradiction we electronicists love. So, great for > the evolver. More details here: > > <http://www.emagic.de/products/PRO/SP/reverb.php?lang=EN> > > Other convolution based verbs are (iirc) voxengo pristine space, SIR and altiverb. > > A great resource for âimpulsesâ (i.e. samples of spaces) - try the mercedes van for > boxy: > > <http://www.noisevault.com/> > > get spaced. > > z.
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Re: [Evolver] OT convolution reverbs was Track with Evolver + old school amp remicing
2004-06-24 by Michael
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