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Re: [Evolver] Audio inputs

2008-01-22 by stonemunky1221

Thanks-it does-I'm not infront of it right now but there were a couple
of things I figured out about it-some were about the osc levels but
there were a couple of other things that effected how it
responded-I'll put it up soon and see what you think...!

--- In DSI_Evolver@yahoogroups.com, josh <notjoshua@...> wrote:
>
> > > > What defines how the Evolver responds to sound?
> 
> You can have the envelopes be triggered in response to the input's
> amplitude (loudness).
> (I'm at work right now so don't have evolver or manual in front of me.)
> It's a trigger mode thing, and you can set the input level to
> appropriately respond.
> 
> > > > What makes a sound more viable as a effect as opposed to just
a synth.
> 
> If you only want efx, turn down the OSC levels to zero. The envelopes
> can still sweep filter, etc if you want...
> Or you can turn the ENV levels all down and set the filter to whatever
> frequency you want.
> Modulate away with LFO or whatever, add delay, feedback, EFX type stuff.
> 
> > > > Is there a way to alter a sound so its gates the way the
sounds in bank 2 do?
> 
> Not sure what the sounds in your bank 2 are doing (there are a few
> versions w/ different banks)
> but gating can be done w/ LFO, or note midi note input, or sequencer
steps...
> I think the definitive guide has a pretty good section on building
> patches for use as EFX processing, as well as on gating input signals.
> Hope this was more help than my initial 'RTFM' response, good luck!
> 
> -josh
>

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