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RE: [Evolver] replicating a subtractor patch

RE: [Evolver] replicating a subtractor patch

2006-08-30 by Andrew Capon

Hi,

 

The subtractor patch is using a bandpass filter followed by a low pass
filter so replicating this in a single evolver patch will be difficult.

You could possibly use a combo and patch the output of one of the voices
to the audio in (with a couple of patch leads on the back) then you
could use the lowpass and highpass filters to get the bandpass filter on
the first voice and then use the audio in on the other voice and use the
lowpass on that. Probably a bit too much hassle!

Cheers

 

Andy

 

________________________________
Show quoted textHide quoted text
From: DSI_Evolver@yahoogroups.com [mailto:DSI_Evolver@yahoogroups.com]
On Behalf Of frontierizo
Sent: 24 August 2006 03:30
To: DSI_Evolver@yahoogroups.com
Subject: [Evolver] replicating a subtractor patch

 

Greetings.

I have been unsuccesfully trying to replicate a patch from Reason 
Subtractor (located in the fx folder: "Malfunction Lead") Has anyone 
been trying to do something like this on the PolyEvolver? is it 
possible that Subtractor would do things that the Poly will not?

I am trying to have the Poly play all my previous virtual keys 
sounds...I really want to leave virtuals for sketching only. Would 
greatly appreciate help on this matter. Thank You.

RE: [Evolver] replicating a subtractor patch

2006-08-30 by Enrique Rincon

Thanks Andy for your reply...I will try it and let you know. Regards, Enrique.

Andrew Capon wrote:
Show quoted textHide quoted text
Hi,
The subtractor patch is using a bandpass filter followed by a low pass filter so replicating this in a single evolver patch will be difficult.
You could possibly use a combo and patch the output of one of the voices to the audio in (with a couple of patch leads on the back) then you could use the lowpass and highpass filters to get the bandpass filter on the first voice and then use the audio in on the other voice and use the lowpass on that. Probably a bit too much hassle!
Cheers
Andy
From: DSI_Evolver@yahoogroups.com [mailto:DSI_Evolver@yahoogroups.com] On Behalf Of frontierizo
Sent: 24 August 2006 03:30
To: DSI_Evolver@yahoogroups.com
Subject: [Evolver] replicating a subtractor patch
Greetings.

I have been unsuccesfully trying to replicate a patch from Reason
Subtractor (located in the fx folder: "Malfunction Lead") Has anyone
been trying to do something like this on the PolyEvolver? is it
possible that Subtractor would do things that the Poly will not?

I am trying to have the Poly play all my previous virtual keys
sounds...I really want to leave virtuals for sketching only. Would
greatly appreciate help on this matter. Thank You.

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