Yamaha DTXpress/DTXplorer/DTXtreme group photo

Yahoo Groups archive

Yamaha DTXpress/DTXplorer/DTXtreme

Index last updated: 2026-04-28 22:44 UTC

Message

Re: DTXpress 1 Bass drum trigger problem

2004-05-04 by nugeman2004

--- In DTXpress@yahoogroups.com, "emf" <liberatusvirus@y...> wrote:
> --- In DTXpress@yahoogroups.com, "robert_cathy" <robert_cathy@y...> 
> wrote:
> > Has anyone heard of this problem, sometimes but not always when I 
> am 
> > hitting a snare, cymbal or highhat, the bass drum doesn't trigger 
a 
> > sound even thought it is being hit? It is a intermitten problem 
> that 
> > I have to listen closely to hear. My daughter is trying to learn 
> and 
> > that how I found it. Any ideas? Any solutions?
> 
> Hi Robert,
> 
> Dropouts aren't terribly unusual. But, as Will's post indicates, 
the 
> kick pad isn't usually the victim--at least for interactive 
reasons. 
> When a pad on the rack gets hit, the rack can transmit vibrations 
to 
> one or more of the other ones, causing a sympathetic reaction. This 
> phenomenon is called crosstalk, and Yamaha has "rejection" settings 
> to minimize it in the trigger menu. Rejection's remedy for a pad 
> firing unintentionally as a result of events on other pads is to 
mute 
> it unless it is hit with a certain minimum force (the rejection 
> number). "Specific rejection" protects a pad from hits on a certain 
> other pad, normally close to it, in the same manner. "Self-
rejection" 
> guards against a pad reacting to itself (double-triggers), usually 
> because gain is too high. If a drummer fails to strike a pad with 
> enough force to circumvent the muting enabled by any of these 
> rejection parameters during another offending event, it won't make 
> any noise. Many dropouts are caused by rejection settings that are 
> too high. By all means, if the kick drum input carries high 
rejection 
> numbers, reduce them to the point where the offending artifacts 
> disappear. 
> 
> That said, however, the fact that the kick pad isn't on the rack 
> reduces the chances that rejection as a means to defeat crosstalk 
is 
> the culprit. A high self-rejection is still a possibility, though 
you 
> would have known if you'd set it, right? One other possibility is 
> that your gain and/or minimum velocity settings aren't optimal. If 
> gain is too low and min.vel. too high, you could get false 
> triggering. It might not happen when you play the kick by itself, 
but 
> in the heat of battle when your attention is divided, the kick 
might 
> not be getting the same impact. Try changing the gain and min. vel. 
> settings as indicated. 
> 
> A last resort might be that the something has come loose inside the 
> kick tower. Sometimes resoldering everything can improve response, 
> even if you don't actually see a loose connection somewhere. 
> 
> I hope these suggestions help. Please let us know. If worst comes 
to 
> worst, are you still under warranty? I should add that if you're 
> using the KP60 kick pad, I'd be far less surprised by your problem 
> than if you were using the the KP65.
> 
> Ed
 I too, have the same issue! when playing as Ed said "heat of the 
battle" and do an accent of snare and cymbbal, the kick almost always 
will not sound, And I am certainly kicking it! I have tried it with 
the tower yammy set up , as well as a pintech trigger,the small 
cylindrical one (scientific,no?) and the results are about the same. 
I did have some issues with the yammy stand up trigger,and had to 
disassemble and solder the jack terminals back solidly to the pc 
board...that cured the hit/no sound, but not the no kick response 
when hitting cymbal(any) and or cymbal/snare /kick...any ideas Ed? kb

Attachments

Move to quarantaine

This moves the raw source file on disk only. The archive index is not changed automatically, so you still need to run a manual refresh afterward.