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Digital BW, The Print

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Re: MISS inks: loading curves in photoshop7

2002-09-24 by jim hayes

Mine load fine.



But I did want to warn you about something in PS7 vs PS6. Paul wrote 
the curves using PS6 I believe. But the conversion space is from gamma 
2.2 (greyscale) to sRGB (when you convert to RGB). If you had version 
6 and 7 you would find that the two versions convert the file 
differently to sRGB. Looking at the histograms the two versions are 
slightly off in mean, SD, etc. In most cases it's not enough to affect 
the print tones, but it did cause me posterization in shadows in one 
print I did.

The solution is to use Adobe98 as the conversion space instead of sRGB 
which gives less  or no change from ver 6 to ver 7. What I do is 
simply use ver 6 to print and ver 7 to do my editing.

Note also that this applies to Win98Se and 1280. Mac platform and 
other printers /windows already specify Adobe 98 as chosen color 
space.
Jim H.
> 
> --- In DigitalBlackandWhiteThePrint@y..., "oceansoul7" 
> <oceansoul7@h...> wrote:
> > i'm using MISS inks variable tone set on an epson 1280, windows 
98, 
> > photoshop7 and only the 2 curves "...c14 " and ". . .nc15" will 
> load- 
> > all the remaining ones won't load. are there versions that will 
> work 
> > w/ PS7? if not, is there a work around? the only other edition of 
> > photoshop i have is 5.5 elements- can i edit in PS7 and bring into 
> > 5.5 for the curves? if so, how? thanks, craig

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