Mine load fine. But I did want to warn you about something in PS7 vs PS6. Paul wrote the curves using PS6 I believe. But the conversion space is from gamma 2.2 (greyscale) to sRGB (when you convert to RGB). If you had version 6 and 7 you would find that the two versions convert the file differently to sRGB. Looking at the histograms the two versions are slightly off in mean, SD, etc. In most cases it's not enough to affect the print tones, but it did cause me posterization in shadows in one print I did. The solution is to use Adobe98 as the conversion space instead of sRGB which gives less or no change from ver 6 to ver 7. What I do is simply use ver 6 to print and ver 7 to do my editing. Note also that this applies to Win98Se and 1280. Mac platform and other printers /windows already specify Adobe 98 as chosen color space. Jim H. > > --- In DigitalBlackandWhiteThePrint@y..., "oceansoul7" > <oceansoul7@h...> wrote: > > i'm using MISS inks variable tone set on an epson 1280, windows 98, > > photoshop7 and only the 2 curves "...c14 " and ". . .nc15" will > load- > > all the remaining ones won't load. are there versions that will > work > > w/ PS7? if not, is there a work around? the only other edition of > > photoshop i have is 5.5 elements- can i edit in PS7 and bring into > > 5.5 for the curves? if so, how? thanks, craig
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Re: MISS inks: loading curves in photoshop7
2002-09-24 by jim hayes
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