> Surely not. If I take an image of 10 black and white lines of pixels (to > keep on-list) and interpolate one new line by Nearest Neighbour > in PS, it is > either black or white, not gray. Bob, You may very well be right. Some of information I'm finding agrees with you and basically says that nearest neighbor "doesn't generate any new data", and as such, it would mean it simply replicates the value of some already existing value. That would be the new value would be equal to what ever original value that new point was nearest. Averaging, as I suggested, is really a linear interpolation, using only the nearest neighbor values, to calculate the intermediate values. According to Cone, their driver does add intermediate values to the 8 bit data that it gets sent, therefore suggesting some kind of linear interpolation, and that they also expand the number of bits...since they claim to print "thousands" of tones. To think in terms of 8 bit files, I'm not sure using anything more than nearest neighbor would give you much, if any, benefit, if the driver still only understands 256 tones...since there mostly wouldn't be any new data values added between existing values. For color, I could see it being a benefit, but given a non-Cone 8 bit workflow, I'd believe there would be miniscule, if any, benefit. Austin
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RE: [Digital BW] Interpolation [was Optimal DPI]
2003-02-27 by Austin Franklin
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