Hi everyone, I' ve just tried to split printing and I'm wondering wich is the right way to achieve good results, comparable to the one with dedicated icc (for neutral prints): If I work in Rgb and I edit curves to colorize -> split toning my images, when I print I have bad results, cause my blacks become too dark and I'm not able to match print and monitor. Which is the right procedure ? I don't color manage the files, I leave it in rgb, is it a mistake? May I use qtr to make curves neutral and toned ( so I can mix them together to reach different degrees of toning) with ut3d or they are supposed to be used only through ps? And, in the end, if I can use qtr could you tell me the right steps to get good results ( I mean, I think it's not enough to profile and make curves but it's necessary to find wich ink to be set as a toner...) thx a lot to everyone sab
Message
UT 3D split printing workflow
2008-03-03 by arcibombolina
Attachments
- No local attachments were found for this message.