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Coatings and Mark Tucker Images

Coatings and Mark Tucker Images

2002-11-25 by dsantoli

I'm a big fan of Mark's work, especially the images created
with the plungercam. I have seen several images lately that
have a sort of texture or uneven quality to them.  The "Happy
House" on the front page of his site today is a good example
of what I'm trying to explain. Is this achieved through the hand 
coating process that has been discussed previously?  If so, is
this done with several uneven coats? Just curious, Thanks.

Doug Santoli

Re: Coatings and Mark Tucker Images

2002-11-25 by Mark Tucker

--- In DigitalBlackandWhiteThePrint@y..., "dsantoli" 
<dsantoli@y...> wrote:
Is this achieved through the hand 
> coating process that has been discussed previously?  If so, is
> this done with several uneven coats? Just curious, Thanks.

------

Let's just say it's not the coating, 'cause those jpgs on the web 
are straight digital files; they're not copyshots of actual prints. 
Let's just also say that it's super-easy to get that effect if you just 
think about a while. And they're not brush strokes. If I was that 
good with brush strokes I wouldn't be a photographer...

I can't bring myself to just dump the solution so easily. Write me 
back when you figure it out. It shouldn't take anybody more than 
five minutes to guess.

-MT, http://marktucker.com/

PS. And to Miquel: I was the one who made the "uncool" 
comment on the 9000 list. It was not anything to do with you. 
There is a generally accepted courtesy that you don't come on 
one maillist and blatantly advertise another maillist, in some way 
to suck people away. There have been certain people who have 
done that repeatedly on the 9000 list; my comment was 
somewhat addressing that issue. Nothing at all that you've done. 
You're doing great -- keep reading, and keep asking questions.

Re: [Digital BW] Re: Coatings and Mark Tucker Images

2002-11-25 by Lawrence Smith

On 11/25/02 2:21 PM, "Mark Tucker" <mark@...> wrote:

> 
> I can't bring myself to just dump the solution so easily. Write me
> back when you figure it out. It shouldn't take anybody more than
> five minutes to guess.


Nail Polish on filter?

Lawrence
----------------------------------
Lawrence W. Smith Photography
http://www.lwsphoto.com
lsmith@...
----------------------------------

Re: [Digital BW] Re: Coatings and Mark Tucker Images

2002-11-25 by Colin & Linda McKie

Mark,

We've got very similar texture effects by scanning various types of
paper in transparency mode and layering them into pictures with varying
opacity and blend modes. You could be doing something similar with a
photo of a roughly painted wall or something else with an interesting
texture.

How's that?

Colin
Show quoted textHide quoted text
> --- In DigitalBlackandWhiteThePrint@y..., "dsantoli" 
> <dsantoli@y...> wrote:
> Is this achieved through the hand 
>> coating process that has been discussed previously?  If so, is
>> this done with several uneven coats? Just curious, Thanks.

> ------

> Let's just say it's not the coating, 'cause those jpgs on the web 
> are straight digital files; they're not copyshots of actual prints. 
> Let's just also say that it's super-easy to get that effect if you just 
> think about a while. And they're not brush strokes. If I was that 
> good with brush strokes I wouldn't be a photographer...

> I can't bring myself to just dump the solution so easily. Write me 
> back when you figure it out. It shouldn't take anybody more than 
> five minutes to guess.

> -MT, http://marktucker.com/

[Digital BW] Re: Coatings and Mark Tucker Images

2002-11-25 by Mark Tucker

--- In DigitalBlackandWhiteThePrint@y..., Colin & Linda McKie 
<colinmckie@x> wrote:
> Mark,
> 
> We've got very similar texture effects by scanning various types 
of
> paper in transparency mode and layering them into pictures 
with varying
> opacity and blend modes. You could be doing something 
similar with a
> photo of a roughly painted wall or something else with an 
interesting
> texture.
> 
> How's that?

COLIN AND LINDA, COME ON DOWN! You're our grand prize 
winner!

1. Photograph rusted steel sheets. Or textured wall. Or anything 
that you like the texture/look.

2. Open your original image.

3. Paste the rusted wall photograph into a new layer on top of the 
original photo.

4. In the layer modes, choose either OVERLAY, or SCREEN, or 
SOFTLIGHT, with the layer of the rusted wall.

5. Drop the rusted wall layer back to about 50% opacity.

6. Go down thru the list of layer modes, and look at the effect that 
each one has on the look. Every single photograph responds 
radically differently, depending on its content.

7. (For Advanced users: change levels and/or Curves of the 
rusted wall photo to change the attitude and intensity. Or, erase 
portions of the rusted wall layer if it messes with the image in a 
bad way. Or run Gaussian Blur on rusted wall layer if the texture 
is too sharp, even when opacity is dropped back).

-MT

Re: Coatings and Mark Tucker Images

2002-11-25 by dsantoli

Mark,

After looking at the Atlanta Roadtrip images for a while I noticed
an artifact that shows up in a couple of images.  That, along with
Lawrence's reply had me thinking filter or Photoshop layer.  Then I
saw Colin's reply which seems to make a lot of sense.  Thanks for the
hint and the new images.

Doug Santoli

--- In DigitalBlackandWhiteThePrint@y..., "Mark Tucker" <mark@m...> 
wrote:
> --- In DigitalBlackandWhiteThePrint@y..., "dsantoli" 
> <dsantoli@y...> wrote:
> Is this achieved through the hand 
> > coating process that has been discussed previously?  If so, is
> > this done with several uneven coats? Just curious, Thanks.
> 
> ------
> 
> Let's just say it's not the coating, 'cause those jpgs on the web 
> are straight digital files; they're not copyshots of actual prints. 
> Let's just also say that it's super-easy to get that effect if you 
just 
Show quoted textHide quoted text
> think about a while. And they're not brush strokes. If I was that 
> good with brush strokes I wouldn't be a photographer...
> 
> I can't bring myself to just dump the solution so easily. Write me 
> back when you figure it out. It shouldn't take anybody more than 
> five minutes to guess.
> 
> -MT, http://marktucker.com/
> 
> PS. And to Miquel: I was the one who made the "uncool" 
> comment on the 9000 list. It was not anything to do with you. 
> There is a generally accepted courtesy that you don't come on 
> one maillist and blatantly advertise another maillist, in some way 
> to suck people away. There have been certain people who have 
> done that repeatedly on the 9000 list; my comment was 
> somewhat addressing that issue. Nothing at all that you've done. 
> You're doing great -- keep reading, and keep asking questions.

Re: Coatings and Mark Tucker Images

2002-11-25 by Mark Tucker

--- In DigitalBlackandWhiteThePrint@y..., "dsantoli" 
<dsantoli@y...> wrote:
> Mark,
> After looking at the Atlanta Roadtrip images for a while I noticed
> an artifact that shows up in a couple of images.

Yes. I used the same texture file for all of those Atlanta images. 
(I'm lazy). So you might see repeating image textures.

I simply keep a huge folder on my hard drive called "Textures". 
It's full of really boring copyshots of rusted steel, clouds, 
sheetrock walls, trains, pavement, fabric, etc. Each texture has 
its own 'personality', and you match up a texture to a photograph. 
It's actually very fun. I'm always shocked at how much it adds to 
an image; doesn't work every single time, but much more often 
than not.

But the key is also finding the proper Layer Mode that gives you 
the desired look. Of the ten or so built-in choices within 
Photoshop, they're all very different.

MT

RE: [Digital BW] Re: Coatings and Mark Tucker Images

2002-11-25 by Jim Panzer

This is such a great idea, in the 3-d industry, we've used this technique
for making textures to apply to 3-d models, I never thought to use it on
photographs!

If I can add something...sometimes when we'd need a little extra texture
(like plates making up the side of a ship or something) we would take our
existing textures of wood or metal or whatever, grayscale them, turn the
contrast way up so it's mostly pure black and pure white with only a few
grays, save it as a new PSD, then, apply a filter under the "Texture"
category, then apply the "Texturizer" filter, then play around with the
setting.  The difference between this and the overlay method is that
"texturing" is something like a bump map, meaning it's trying to fake depth
in the image (like brush strokes), so I guess it get you into trouble if
your not careful.  I guess you could actually apply the texture to a whole
new layer containing a color or a picture, then use that as an overlay,
screen etc...Then you would also have the power of adjusting opacity too.
So many options...  

Jim
Show quoted textHide quoted text
----Original Message-----
From: Mark Tucker [mailto:mark@...] 
Sent: Monday, November 25, 2002 2:35 PM
To: DigitalBlackandWhiteThePrint@yahoogroups.com
Subject: [Digital BW] Re: Coatings and Mark Tucker Images

--- In DigitalBlackandWhiteThePrint@y..., "dsantoli" 
<dsantoli@y...> wrote:
> Mark,
> After looking at the Atlanta Roadtrip images for a while I noticed
> an artifact that shows up in a couple of images.

Yes. I used the same texture file for all of those Atlanta images. 
(I'm lazy). So you might see repeating image textures.

I simply keep a huge folder on my hard drive called "Textures". 
It's full of really boring copyshots of rusted steel, clouds, 
sheetrock walls, trains, pavement, fabric, etc. Each texture has 
its own 'personality', and you match up a texture to a photograph. 
It's actually very fun. I'm always shocked at how much it adds to 
an image; doesn't work every single time, but much more often 
than not.

But the key is also finding the proper Layer Mode that gives you 
the desired look. Of the ten or so built-in choices within 
Photoshop, they're all very different.

MT


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