> From: koloshor <wiz@...>
> Reply-To: <DigitalBlackandWhiteThePrint@yahoogroups.com>
> Date: Sat, 27 Nov 2004 19:20:54 -0000
> To: <DigitalBlackandWhiteThePrint@yahoogroups.com>
> Subject: Re: [Digital BW] Bronzing - A Crazy Idea
>
>
>
> --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Steve Kale"
> <stevekale@b...> wrote:
>>
>> Then here is an issue. QTR can only treat gloss as an ink, laying it down
>> lightly in the highlights and heavily in the shadows. It cant do the inverse
>> (in present form).
>
> Sure, it can. Have a look at one of the .quad files, and you'll see.
> For an
> Epson 2200 file, there are seven curves in the file. Each one controls a
> particular "channel". Each has 256 values, ranging from pure white to pure
> black. Typically, all seven curves start at 0, some might stay at zero, and
> others increase or decrease.
>
> I'm uploading a version of EEM_2200-warm.quad where I've added a dash (4.3%,
> to be exact) of yellow in the no-ink areas. This is not for serious use, just
> an experiment in "filling in" GLOP. It will print ourtageously ugly (yellow is
> yellow, after all) on glossy paper with PK (not MK) ink, but it will show you
> a reasonably "bronzing free" print. 4.3% isn't the proper value, I suspect
> ssomething closer to 8% would be better. But it's a taste.
>
>> I suspect the lay down of gloss is a lot more complex. For example the R800
>> has the option to lay down gloss outside the image area suggesting that it
>> likely does need to be laid down where there is no ink.
>
> In QTR, that option is always turned on. QTR will lay down whatever the curves
> tell it is zero density in the entire paper area. So you're going to use a lot
> of GLOP.
>
>
>
>
>
>
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