TriX droop defined
2005-08-22 by claudej1@aol.com
In a message dated 8/21/2005 2:44:54 PM Pacific Daylight Time, DigitalBlackandWhiteThePrint@yahoogroups.com writes: What is a "Trix-Droop" applied to the curve? Back when I was doing film curves, using Phil Davis' excellent curve plotting software and a MacBeth densitometer, I finally understood Tri-X's unique characteristic. It had a long toe (took forever to get to Dmin of the film, and the shoulder was usually beyond the range of most papers at the high end. BUT the middle was saggy. IOW, the contrast in the highlights was higher than in the shadows. Fred Picker used to complain to me that he had to always dodge his Zone VI flesh tones in a print to make them look right. This was because of the depressed midtones from the sag, but I don't think he ever did a curve on Tri-X. Neither of the Tmaxes had a droop like Tri-X, which, for many things, is a desirable characteristic. Snow and beach photos come to mind, which, in my prior description, was a beach scene. When the wet sand was a little darker, the water and rocks looked better. the print had a "richer" look. the only thing I didn't do is change to the spectral response of Tri-X, which is also different from Tmax. With the understanding of analog film characteristics, one can do a better job in the digital world sometimes. I'm glad to see most of the Art schools teaching large format B&W as part of their curriculum. Nothing give one a gut-feel understanding of photography like view cameras and silver film. Then they are ready for digital. Claude [Non-text portions of this message have been removed]