Thanks! I was thinking of doing an unrealistically extreme pitch shift to see when artifacts appear. With drum hits, they start sounding sloppy as they slow down because the transient slows down too. Ideally I think you want the timing to slow down but the transient peak to not slow down.
> And the other thing, is can you slow down a drum loop - supposedly
> Izotope has transient features which might allow it hold good
> transients even as it slows down. But tests would help demonstrate
> that.
That would be the easiest task of all, wouldn't it?