Cheers Joost I've looked at your curves and understand how you put them together, and I must say they were a great help to me, unfortunately I'm trying my 1290s first so I couldn't actually run off any prints, which was frustrating for me. I also have decided to go with the 2880 dpi approach. I did try something new last night, I produced a simple Lab a axis toner curve on its own, using the Load Curve option in the curve creation tool and set the figures of 0,0 and 100,100 with the default ink limit of 65% in my case ( this basically gave an ink seperation 21 step wedge) which I then linearised. I then produced a print using a blend of 50% of my neutral curve and 50% of the above Lab a toner curve (to just pull the neutral curve along the Lab a axis - just like Paul said it would) to produce the kind of toned print I've been hoping for since I closed down my darkroom, I'm very satisfied indeed. All thanks of course to Paul Roark and the QTR team, take a bow gentlemen, Jamie --- In QuadtoneRIP@yahoogroups.com, "Joost Horsten" <j.h.j.h@...> wrote: > > Jamie, > > If my approach is flawed or could be improved upon, I'm open to any suggestions, before I go any further with my tests. Like you I've been playing around with the Ut3D inksets. A few weeks ago I uploaded some curves (for my 2100) in the file section. I don't claim their perfect (actually I'm redoing som of the work now to change them into 2880 dpi), but perhaps they can be a source of inspiration. Any comment is also appreciated. > > > > By the way, I absolutely love what my neutral curve and Lab a axis toner produced when blended in QTR, > > In the end, that is the only thing that counts! > > Joost >
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Re: Approach to Curve Creation using UT3D on a 1290s ???
2007-01-05 by Jamie Creed
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