> so, if there were a skip and unskip step n event, it would > never be able to unskip because the event isn't unskipped > until you actually arrive at the event (which wouldn't > happen)? Damn, I was thinking that this would be a cool feature. The skip setting is different to all other step values in that it is only used after each step is played, along with the direction setting, to decide which step should be played next. If for some reason a step becomes the current step, and its skip flag is set, it simply doesn't play - there is no advance to the next step on the same beat. This happens if every step in a pattern is skipped. Events could be used to modify the 'current step' value for the track. I'd probably call that a 'hop' to distinguish it from a skip. And 'jump' would do something else again. Cheers, Colin f
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RE: [analogue-sequencer] oops - forgot another question last night
2004-12-24 by Colin f
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