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Elektron Musical Instruments

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Re: [elektron] hey why's my monomachine box say 24 voice?:P

2004-02-16 by Automatic Panic

Thank you Daniel! :)

I think it'll be worht the price as well. My MD is
worth the price that I paid for it. Damn thing is
sturdy as hell and sounds AWESOME! :)

I'm glad that the MM is'nt trying to sound or be like
any other synth on the market cause I want something
that takes me to the future and not so much the past
:)

Elektron support is also AWESOME! Where else can you
get this kind of support from any other corp? Elektron
is number one in my book, why you think I am selling
all my other gear to get me a MM and I cant wait to
see what other cool things that Elektron has in store
for us :)

-Auto

--- daniel_elektron <daniel@...> wrote:
> 
> About us having talked about up to 24 voices of
> polyphony, that refers
> to the ensemble synth being able to do up to 6x4
> voices. We're not
> pushing that anymore and it will be removed from the
> boxes when we can
> afford to make new printing blocks, as this can
> confuse (as we've seen
> in here now). I'd say it's true though, just as the
> Poly 800 was
> polyphonic even though it didn't individual
> channels. Let's don't get
> stuck on that though, let's agree that the
> Monomachine is up to 6
> voices of polyphony when normally used. The
> Monomachine is not about
> quantity, it's about quality, and we don't use that
> kind of marketing
> anymore for it.
> 
> With the Monomachine we have chosen not to go the
> common way for
> synthesizers, because we think it's boring to do the
> same thing over
> again. If you want the maximum number of analogue
> imitation you should
> look elsewhere. The Monomachine is going its own
> path, and its
> strengths are different from what you might compare
> it to.
> 
> Look below for some replies:
> 
> --- In elektron-users@yahoogroups.com, Joe
> <jmelnyk@c...> wrote:
> > On Sun, Feb 15, 2004 at 06:45:59PM -0000, hal3001
> wrote:
> > >    i'm not trying to bash elektron, i'm just
> curious and i think there
> > >    can be a lot more done than there has
> been....:)
> > 
> > I don't know. there's simply too much speculation
> going on. if you
> want to
> > know these things, mail Elektron and ask them:
> > 1) how much DSP power is in the Monomachine
> 
> The Monomachine has more DSP power than you'll find
> in most
> contemporary synthesizers. So what have we used it
> for?
> 
> 1) Quality in the sound generation. For example, the
> SuperWAVE uses a
> technology that synthese the sound without producing
> _any_ alias. This
> is very uncommon for digital synthesizers. The SID
> is using the same
> sound generation with an extremely fast counter for
> phase accumulation
> oscillation for the special SID sound, including the
> ring mod and sync.
> 
> 2) Very high quality filters which are using 56 bit
> internal calculations.
> 
> 3) A flexible routing system. Have you noticed you
> can route any track
> into the effect input of another? Have you thought
> about what takes to
> do this? All the effects need to be applied in
> stereo. If you put a
> chorus output into the input of another track, the
> filter will be
> applied to each channel, preserving the stereo
> image.
> 
> 4) The track effects are "always there". You do not
> need the hassle to
> assign an EQ or a delay to a certain track, and
> finally run out of them.
> 
> > 2) which components received the highest portion
> of the build cost
> 
> We haven't saved pennies where they usually are. All
> parts are the
> best we could find, including the op-amps,
> da-converters, the speed of
> the memory for the DSP's (slow memory can easily
> half the performance
> of the DSP's), memory size for the DSP's which
> allows us to have many
> different synthesis and effects machines, all the
> interface stuff like
> keys and leds. Notice that all the keys of the mono
> are "real keys",
> and not the clicky types that is simply a small
> bubble on the
> interface board (like you'll find on remote controls
> etc) and that
> will wear down over time. All the LED's shine with a
> steady light
> instead of being interlaced, which makes them shine
> clearer and
> without flickering in the corner of your eye. This
> forces us to have
> more powerful power supplies. The box uses different
> material like
> aluminium and plastic which makes it much more
> expensive, but keeps
> its own look. The dividing lines on the interface
> are cut out instead
> of simply being printed, the printing of the
> interface plate is
> multi-colored and anodized, and can never be worn
> out. The joystick
> pin of the keyboard is hand-made, and so is the
> small leather ring
> underneath it. The keyboard and the leds and keys
> around it is crammed
> into a very tight space to get the compact look,
> which makes it more
> complicated to produce.
> 
> The Monomachine (and Machinedrum) is very much
> filled with details
> that you might not care about, but care is taken in
> all corners to
> make it stand out from the rest. We produce lower
> numbers of synths
> (hopefully for the ones that really care) which
> makes in more
> expensive, and all fixed setup costs more expensive.
> The production
> cost of the Monomachine is probably higher than any
> other synthesizer
> you'll find, and without doubt higher in percentage
> of the end user
> price than any other synth you'll find.
> 
> You can be absolutely certain that we've set the
> lowest price we could
> ever do. Then it is up to you to decide whether it
> is worth it for
> you, or if you want to go for something else.
> 
> > 3) whether they are good or bad programmers
> 
> As for the guy questioning our knowledge in sound
> programming, and
> thought it should be possible to cram more voices
> out of the DSP's:
> The DSP's in both the Machinedrum and the
> Monomachine are loaded to
> far above what anyone teaching realtime systems
> would ever suggest.
> Our background are from the home computer hacking
> era where full
> optimisation is a virtue, and we would never leave
> anything if we felt
> we could do it better. Plus we generally have 4+
> years of masters
> education in computer science or physics. You can be
> sure we know our
> stuff.
> 
> It really doesn't feel very useful to try to
> convince everyone that
> this is the product for you. It will be for a
> certain number of
> people, for whom the love, dedication and direction
> we have chosen
> makes a difference. For others other products will
> be the best. Lets
> face it, for the majority of aspiring musicians a
> copy of Reason would
> be the best solution. Time will tell if we made the
> right choice
> developing a razor knife for the pioneering
> musicians that want
> dynamic realtime control over special sounding
> state-of-the-art synthesis.
> 
> ...but don't come tell me we didn't know what we
> were doing! :)
> 
> Daniel
> 
> 
> 


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