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RE: [elektron] Re: Machinedrum

RE: [elektron] Re: Machinedrum

2000-10-17 by Casey McGonagle

I doubt it's based on the sid chip considering all those outputs
from what I understand it's a strictly mono kinda deal, ie the
legendary commodore 65 with 2 sids for stereo.


I agree, that big red screen looks very nice.
I hope they make features that coincide with the sidstation.

Casey
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-----Original Message-----
From:	John Potter [SMTP:jpotter2@...]
Sent:	Tuesday, October 17, 2000 1:04 PM
To:	elektron-users@egroups.com
Subject:	[elektron] Re: Machinedrum

I'm wondering if it's analogue/rompler/sampler or a combination 
thereof?  Based on the SID chip?  

The multiple outputs + big screen + X0X grid look very promising 
indeed.

I want to hear some samples...

Re: [elektron] Re: Machinedrum

2000-10-17 by Julian Parker

I'm really looking forward to this one :-) Finally my Jomox will have a
better companion than the rather anemic ER-1! Any rough idea at all when it
will be ready?

jngpng

----- Original Message -----
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From: Daniel Hansson <daniel@...>
To: <elektron-users@egroups.com>
Sent: Tuesday, October 17, 2000 9:40 PM
Subject: Re: [elektron] Re: Machinedrum


> On Tue, 17 Oct 2000, John Potter wrote:
>
> > I'm wondering if it's analogue/rompler/sampler or a combination
> > thereof?
>
> We live in the digital era! :) There is a massive amount of DSP power in
> the Machinedrum (more than three times a Virus). But don't judge the sound
> thereof. We want to show what is possible with some creative thinking when
> it comes to DSP programming.
>
> Each drum has a separate model (like a specially designed synthesizer),
> and there are several different approaches to the modelling for different
> groups of drums (three totally different bassdrums for instance) that each
> have different parameters. Some are somewhat based on samples, but most
> are not.
>
> What has been important to us is to give all drums a dynamic feeling -
> that is what I think is good with analogue drummachines. But not all are
> based on ideas from analogue drummachines. There are many new ideas as
> well.
>
> > Based on the SID chip?
>
> No SID-chip in this one!
>
> > The multiple outputs + big screen + X0X grid look very promising
> > indeed.
>
> We've tried to use the best ideas from the classic drum machines, combined
> with new approaches...
>
> > I want to hear some samples...
>
> They will come. :)
>
>  file://Daniel
>
>
>
>
>

Re: [elektron] Re: Machinedrum

2000-10-17 by Joeri Vankeirsbilck

Hi Daniel,

Thanks for the info!!!! Sounds hot!!!
Is it my feeling or are you giving us (this list) the premiere on this? I
haven't read anything about it in any magazine or on any site!

Bye,
Joeri
--
Joeri Vankeirsbilck
joeri@...

Belway Productions      -     http://www.belway.com
List-admin   Logic-users/SoundD*ver-users/Logic-TDM

Re: [elektron] Re: Machinedrum

2000-10-17 by Daniel Hansson

On Tue, 17 Oct 2000, Joeri Vankeirsbilck wrote:

> Is it my feeling or are you giving us (this list) the premiere on this? I
> haven't read anything about it in any magazine or on any site!

Yes, I'm keeping the info to this mailing list as I imagine that the
people that are the most interested in our new product are on this list.
There hasn't been any press release yet, so sure - this is by far the
earliest info we've given out.

But I won't make this into a questions and answer list! I don't follow it
regularly - I just jump in once in a while when I feel it's time to
provide some info.

 //Daniel

Re: [elektron] Re: Machinedrum

2000-10-21 by Mickey T

Drum Synthesizer will be hit the market needs. It's great timing. 
It is really strange but the fact that no real Drum Synthesizer out there.
Probably ER-1 is most close for the Drum Synthesizer in my mind.

DSP machines such as Rave-O-Lution 309 and some Roland/Yamaha machines are
try to emulate vintage drum machine sounds in DSP world. If you change tone,
decay, etc then it will emulate them like a real analog machine.

That's OK. People want vintage sounds in every newer models. But people
getting tired to use same drum sounds over and over. Some people already
start using more unique sounds which are anything percussive/rhythmical.
It's not necessary to be a drum sound but anything like white noise, hitting
your trash can, weird Synth pop noise, smash the grass, etc.
Of course these were usually done by Sampler.
Because drum machines are limited to create drum sounds and can't produce
those sounds. But Synthesizer can produce almost any kind of sounds but they
don't have a interface like a drum machine.
ER-1 was revolution. It's drum synthesizer(DSP). ES-1 was totally practical.
But these machines are very good at global sound control but limited for
detailed control for individual sounds. It's OK they need to meet the price
target.

I am expecting Machinedrum for real drum synthesizer. All the look and feel
is easy as drum machine. But sound creation process are more like a
synthesizer. Each voice should have multi filter section including cut-off/
resonance/Q. LFO (at least two) can be apply for both oscillators and
filers. And a couple of ADSR envelops to control filter and amplifier.

So people can create the sound just like a synthesizer. Short hit or even
longer decay. Then sequence them and modulate it. The real time knob control
should be there on top then you can tweak the filter cut off for hihat for
instance.

For the built-in effect. Nice to have good reverb and delay. I specially
like good plate reverb. Delay can be sync to the tempo.
Chorus/Phaser/Flanger are not necessary as built-in.
Most important things is all those effect can apply individual sound not
global. Thus digital mixer is necessary as well as effect/aux send and
return kind of function. So you can apply plate reverb for just snare.
At the digital mixer, you can solo/mute the kick for instance. And you can
assign the each instruments to any of 6 individual outputs as well as set
the pan control for stereo output.
If is allows, compressor is nice to have, too.

Track mute is must as well as instruments mute. When you playback your song
(song mean a lot of patterns), or just switching patterns. In any case, you
want to mute the particular instrument such as Kick. Track mute is
important. MPC users want to compose the Rhythm as like a assemble of
multiple pattern. I can't explain well but you can see best implementation
at FruityLoops. Each tracks are rhythm pattern any combination of kick,
snare, hihat or any sounds. But it may contained just only kick.
Then you can compose your song by many numbers of tracks. Well you can say
it as patterns. The point is you can playback multiple pattern at the same
time and you can mute it as you want. On top of that you can mute the any
instruments in your pattern in real time.
Some people criticize about MC-303 but this machine have great interface of
these mute control.

If Machinedrum address these specs, it will be really big hit. I want to see
the sampling option for later development just like ER-1 follows by ES-1.

Just my wish at 2 cent.


--
Mickey T
Drum Machine Museum
http://www.drummachine.com

----------
Show quoted textHide quoted text
>From: Daniel Hansson <daniel@...>
>To: elektron-users@egroups.com
>Subject: Re: [elektron] Re: Machinedrum
>Date: Tue, 17 Oct 2000 22:40:36 +0200 (CEST)
>

> On Tue, 17 Oct 2000, John Potter wrote:
>
>> I'm wondering if it's analogue/rompler/sampler or a combination
>> thereof?
>
> We live in the digital era! :) There is a massive amount of DSP power in
> the Machinedrum (more than three times a Virus). But don't judge the sound
> thereof. We want to show what is possible with some creative thinking when
> it comes to DSP programming.
>
> Each drum has a separate model (like a specially designed synthesizer),
> and there are several different approaches to the modelling for different
> groups of drums (three totally different bassdrums for instance) that each
> have different parameters. Some are somewhat based on samples, but most
> are not.
>
> What has been important to us is to give all drums a dynamic feeling -
> that is what I think is good with analogue drummachines. But not all are
> based on ideas from analogue drummachines. There are many new ideas as
> well.
>
>> Based on the SID chip?
>
> No SID-chip in this one!
>
>> The multiple outputs + big screen + X0X grid look very promising
>> indeed.
>
> We've tried to use the best ideas from the classic drum machines, combined
> with new approaches...
>
>> I want to hear some samples...
>
> They will come. :)
>
> //Daniel
>
>
> eGroups Sponsor

Re: [elektron] Re: Machinedrum

2000-10-29 by Joeri Vankeirsbilck

Hi,

> The problem with the WSA1 is that its user-interface is not what it
> should be

It does have a nice display and lots of buttons next to the screen where you
can adjust things quickly (like Akai S5/6000), but the OS could indeed be
much better. I wanted to do a Sounddiver adaptation but the WSA doesn't
support that kind of SysEx.... stuck with the way it is now. :-(

> thats why I mentioned Machinedrum 2...

I suggest to first see what Machinedrum 1 brings us. :-)

> I hope the people from Elektron will notmake the same mistake: not every
> synthesis fits in every hardware
> user-interface (not enough knobs, screens not graphical enough).

Very true! The picture on their site shows that there are some knobs on it,
which would allow for good synthesis, but then the display would have to be
good too. Since they already surprised me already with the nice grafics on
the SidStation's silly display, I'm sure they'll make good use of the
Machinedrum's display. (I like the boot-up screen of the SidStation a lot
:-)

> By the way: where are you from

Belgium, near Kortrijk, in the middle of nowhere. :-) Although that last
thing isn't true: 2.5hours from Paris, 3 hours from London, 3 hours from
K\ufffdln and Amsterdam, too many hours from G\ufffdteborg. :-)))

> are you in music business

Yep.

> and what
> about the sounddesign you did for Elektron (that is you, isn't it?!?)

Me? :-)
Ehm yes, that's me. What do you want to know about it? The funny thing about
that set is that there are still many sounds left, and there are some new
ones as well.... hmmm.... what would happen with those sounds? ;-)

Ciao,
Joeri

--
Joeri Vankeirsbilck
joeri@...

Belway Productions      -     http://www.belway.com
List-admin   Logic-users/SoundD*ver-users/Logic-TDM

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