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Re: [EXS] [GEN] Using Drum Samples

2003-10-01 by Hendrik Jan Veenstra

On a fine day, 01-10-2003, Paul Abrahams wrote:

>Looking for some insights into using Drum Samples...
>
>A) How to... vary the samples to emulate a drummers sound?
>
>Taking in to account:
>
>A Bass Drum can vary in velocity but the beater hits the same spot...
>
>A snare will vary where it's struck...
>
>And of course toms and cymbals...

Not a direct answer, but...  some time ago I made 2 environment 
patches, Rnd Notes and RndCC which produce random notes or 
controllers upon reception of note-input.  You can use these to have 
the same kick-note trigger different kicks in the EXS (like: use 
RndNote to produce notes in the C1-C2 range, and have an EXS 
instrument with kicks assigned to C1-C2).  Likewise RndCC can be used 
to randomly alter a certain parameter in the EXS.  Note sure if this 
is what you're looking for, but it's the best answer I currently 
have.  Both patches can be downloaded from my website's Logic section.

>B) How to... Emulate a drummers feel.
>
>What methods are you using?

Hire a drummer :-).  Seriously: no idea.  Lots of hard manual labour I guess.

-- 
Hendrik Jan Veenstra   h @ k n o w a r e . n l
Omega Art: http://www.omega-art.com/

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