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Re: [EXS] assigning attack to the mod wheel

2004-06-20 by kirbyko3@aol.com

In a message dated 6/18/04 3:27:18 AM, h@... writes:


> 
> Not sure if I fully understand your question, but it sounds as if you
> want the ability to use the modwheel-joystick to cycle through
> different layers of sound.  Is that correct?
> 
> If that's indeed what you mean, then the procedure is simple.  Open
> the instrument editor: it should show different layers of
> samples/zones.  Now it's easiest if every layer is assigned to its
> own group -- an 'oh group', 'ah group', 'eh group', etc.  If that's
> not the case, you might want to start out by adding groups and
> assigning the appropriate zones to different groups.  The fastest way
> is: shift-click to select multiple zones, and then with the
> option-key pressed, pick the proper group from a zone's group-popup.
> That will assign all selected zones to that group.
> 
> Now in the various groups' boxes, adjust the 'select range'
> parameters.  Set the oh-group to 0-40, the ah-group to 41-80 and the
> eh-group to 81-127 for example.  Save the instrument (under a new
> name if you want) and close the editor.  Return to the main EXS
> interface.
> 
> The 1st slot of the EXS modulation matrix probably shows "Dest =
> S.Select, Src = Velocity".  That means that velocity is used to
> determine which layer is played.  You want the mod-wheel to do this,
> so click on the 'Src' popup and pick 'Ctrl #1' instead of velocity.
> Play a note and move the modwheel: if all is well, you should hear
> the EXS cycle through the 3 layers.
> If the transition is too abrupt, you might want to add some
> crossfading: again in the main EXS interface, locate the 'Xfade
> amount' readout (top left of the window) and dial in some xfading.
> Experiment with the xfade types (lin, db lin and equal power), until
> the patch sounds right.
> 

I played around with it, and I don't think that's what I was aiming for.   :(

The sounds in "Voices of the Apocalypse" are like this:

ah-eh
eee-ohh

and so on, and in the EXS24 you're supposed to assign the "ah" and the "eh" 
to the mod wheel so you can do that rather than keyswitching.   One sample is 
called "Angels" and it's a beautiful female choir, but you need to assign the 
different attacks to the mod wheel in the exs24 (slow, percussive, etc) -- 
they're not findable by keyswitching either.

What I can't figure out, and it must be really simple but I'm just not seeing 
it! -- is how to assign those attacks to the modwheel (joystick in my case) 
from within the EXS24.   Am I missing something?

Kerry


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