On a fine day, 21-06-2004, kirbyko3@... wrote: >In a message dated 6/20/04 6:40:35 AM, h@... writes: > > >> Maybe I'm being dense, but this is still not clear to me. Do you >> mean that you load up _one_ EXS program, and that this program has >> _two_ sample layers, one with an 'aheh' sound and the other with >> 'ehoh'? >> >> >and so on, and in the EXS24 you're supposed to assign the "ah" and the "eh" >> >to the mod wheel so you can do that rather than keyswitching. >> >> 'That'? What 'that'? Switching between layers of samples? But >> that's exactly what I described in my previous post, so apparently > > I'm missing the point... > >That is what I was aiming for; apparently I didn't understand your >explanation. But the emagic tech guys sent me this link, which is >a very concise description of what I'm trying to do, and the >pictures help out as well. :) > >http://www.emagic.de/support/tipsNtricks/xfade.php?lang=EN Hm... that (see link above) is almost exactly what I wrote in one of my previous posts... Apparently you misunderstood what I tried to explain. Oh well -- glad you got it sorted out. -- Hendrik Jan Veenstra h @ k n o w a r e . n l Omega Art: http://www.omega-art.com/
Message
Re: [EXS] assigning attack to the mod wheel
2004-06-22 by Hendrik Jan Veenstra
Attachments
- No local attachments were found for this message.