> Getting the hats to cut one > another off as per a live drummer is also achieved and saved at a song > level by giving the hats it's own EXS with voices set to 1 (even for > stereo samples) - but you probably already know that. That's the point Whilst you can do 'mute grouping' by setting an instance to mono, *all* the samples in that instance will be mono giving rise to unnatural 'machine gun' triggering which was the point of the original message - to have each sample (open, closed, medium, foot... whatever) play 'polyphonically' but also be mutually exclusive whereby the closed will shut off the open. It's as simple as that but it seems that EXS is lacking in that area (as Sascha appears to confirm). Best regards, Steve http://www.hollowsun.com
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Re: [EXS] Re: Drums for the EXS
2005-08-23 by Hollow Sun
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