--- In exs-users@yahoogroups.com, Sean McCoy <osr@...> wrote: > > At 12:37 PM 02/08/2006, james page wrote: > > > >--- Jeremy Martin <jeremy@...> wrote: > > > > > You might take a look at your disk I/O when playing > > > the two libraries > > > - I would guess the higher CPU load is caused by not > > > being able to fit > > > all the samples into RAM, and the computer > > > struggling to swap lots of > > > data in and out constantly. You can compare by > > > watching Activity > > > Monitor / Disk Activity. > > > >The manual say to turn off Virtual memory if you don't > >need it. How does one determine that? Also what is the > >disadvantage to leaving it turned on? Doesn't it only > >come into play when you run out of RAM capacity? > > Yes. And this will be very early if you're using any of the > now-common mondo sample sets---no matter how much RAM you have > installed. Sample streaming from hard disk is now the norm, and works > well as long as you have reasonably fast hard drives. > I just did a test where I created a new 64 voice instrument w/ a looped single cycle waveform. I created a sequence in the matrix editor that played 61 simultaneous notes (5 octaves) for 8 bars. The cpu took quite a hit. I then took a single note (C6) played for the 8 bars and bounced that down to disk. I loaded that (unlooped) into a new 64 voice instrument and played back the same 61 note sequence. The cpu hit was a lot lower. I purposely bounced the higher note (C6) so I would be able to play back the whole sequence over the 8 bars. As I suspected, the computer seems to work harder looping a file vs streaming it from disk. So, all things being equal (fast computer, plenty of RAM, fast hard drive), it's probably better not to loop. -Matt
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[EXS] Re: Sampled Piano CPU Load Question
2006-02-08 by mandcmiller
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