Matt McKenzie-Smith wrote: >> I've only tried it on short loops and didn't notice any phasing or >> chase problems. Your idea of duplicating the midi data to trigger the >> sine wave is a good idea for solving the potential chase problems. I >> didn't notice any delay problems either. Can't you use the attack >> setting on the gate to negotiate that. I have always used very low >> attack times - almost zero, so as to have the sine wave attack happen >> right in time with the main transient of the kik drum. >> >> -------- >> Eli Krantzberg > > Hi Eli, > There are no rules of course.. I like the idea you suggest to > manipulate the attack time, so as to only enhance the back end of the > kick. > I think the point I was trying to make yesterday, was in relation to > layering and maintaining phase relationship. I seen some people layer > up some kicks only to have them disappear in the low end, because > they added two opposing low frequency waveforms. By shifting one of > the waveforms, by ms or ticks, you can get things back on track... > that is, if you desperately need to use those exact waveforms. > Eh just buy a TR-909 and run it through a Sherman Filterbank or some nice fat distortion. Instant house gratification the way it was really done before every 'dj' owned a laptop and a cracked Ableton Live!! -- Chris http://www.monotrematamusic.com http://www.myspace.com/monotremata http://www.descentrecords.com
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Re: [EXS] Re: How do you make a good House Kick??
2006-09-06 by Chris Coccia
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