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Re: [EXS] Re: How do you make a good House Kick??

2006-09-06 by Chris Coccia

Matt McKenzie-Smith wrote:
>> I've only tried it on short loops and didn't notice any phasing or
>> chase problems. Your idea of duplicating the midi data to trigger the
>> sine wave is a good idea for solving the potential chase problems. I
>> didn't notice any delay problems either. Can't you use the attack
>> setting on the gate to negotiate that. I have always used very low
>> attack times - almost zero, so as to have the sine wave attack happen
>> right in time with the main transient of the kik drum.
>>
>> --------
>> Eli Krantzberg
> 
> Hi Eli,
> There are no rules of course.. I like the idea you suggest to  
> manipulate the attack time, so as to only enhance the back end of the  
> kick.
> I think the point I was trying to make yesterday, was in relation to  
> layering and maintaining phase relationship. I seen some people layer  
> up some kicks only to have them disappear in the low end, because  
> they added two opposing low frequency waveforms. By shifting one of  
> the waveforms, by ms or ticks, you can get things back on track...  
> that is, if you desperately need to use those exact waveforms.
> 

Eh just buy a TR-909 and run it through a Sherman Filterbank or some 
nice fat distortion.
Instant house gratification the way it was really done before every 'dj' 
owned a laptop and a cracked Ableton Live!!

-- 
Chris

http://www.monotrematamusic.com
http://www.myspace.com/monotremata
http://www.descentrecords.com

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