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Re: [EXS] EXS multi-tracking

2007-08-13 by Sascha Franck

Sorry, but this didn't make it through due to Yahoo telling me my mails were 
bouncing, so I'm posting it again.


> Michael Ruiz wrote:
>> Is it possible to break out the midi note numbers in the percussion 
>> tracks
>> to multi-tracks in Logic Pro?
>>
>> What i want to do is process separately the individual drums and cymbals.
>
> I think there's a slight misunderstanding of what exactly you want. 
> However, here's the usual things one can do:
>
> - Demix by note pitch. This will create different parts for all the 
> individual notes used. The downside being that it will create a new track 
> for each and every part on your drumtrack as well. So, assuming you have 
> like, say, 20 drumparts using 5 notes each, you'll end up with 100 (!) new 
> tracks in your arrangement. I can't understand why, but this is so utterly 
> stupid I could never even believe it. Yet, nobody has ever bothered about 
> it. Anyways, when doing so, the best idea would be to glue all the 
> drumparts together before splitting them.
>
> - With those splitted drumparts you could now route each of them to an EXS 
> instance of its own.
>
> - Using a Mapped Instrument. You would just use that one in your 
> arrangement, set up the required outputs in the Mapped Instrument and then 
> cable them to EXS instances of their own. The advance beng that you could 
> still only use one drumtrack in your arrangement while everything gets 
> played by a separate EXS. Note for users of older Logic versions: This is 
> only possible in realtime (for instance, while tracking) since Logic 7.
>
> - Edit your EXS patches so they can use multiple outputs. You'd open the 
> EXS editor, route the zones of one instrument (say, your hihats) to a 
> group (that you may have to create) and set that group to whatever output 
> you like (note: You may need to activate "EXS Outputs" from the "View" 
> menu).
> When done with that, you select the EXS as a multichannel instrument.
> After that, you would create aux objects in your environment and select 
> the appropriate outs (that you assigned in your groups in the EXS editor) 
> as inputs.
> With this method, you'd be able to play everything through one drumtrack 
> and one single EXS instance, yet have individual instrument access for 
> mixing purposes.
> The downside of this method being that all the adjustments you're doing on 
> the EXS user interface would still be valid for all the instruments in the 
> drumkit.
>
> As you may see, each method has its pros and cons, so you may probably 
> want to go for a mixed approach.
>
> Regards
> Sascha

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