In a message dated 1/30/02 11:12:06 AM, musos@... writes: >Eric Persing wrote: >>These new instruments are NOT sample libraries, but new virtual >>instruments that are designed around a core set of samples (similar >>to a Roland or Korg hardware synth...but better!) > >Okay - let's take this analogy a bit further. Are you going to make >new "cards" to plug into the front of these synths, or are they like >a Roland Sound Canvas - nice but non-expandable. > >I'm fishing here, but I have my credit card ready....... :-) Hi Colin, This is a really funny one to answer for me, as I think you'll see why :-) Here's the history of Roland's expansion concept: When we were creating the PCM internal wave ROM for the JV-80 at Roland R&D Los Angeles, it originally had no expansion slot. We were supposed to "blow away" the competition (at that time the Korg M-1/01W series) with covering every instrument category in a whopping FOUR megabytes! Obviously, pretty hard to do... So early on, I campaigned hard for the idea of an expansion slot in the unit, to hold new waveforms expanding the synth, so that you didn't have to buy a new keyboard every year (which was then the current practice). After much debate and argument, the idea of the expansion board slot was adopted at the last minute. As you probably know, this is now the core of Roland's very succesful hardware synthesizer line and expandability is now an essential concept of every hardware keyboard company's products. However, with Virtual Instruments, the situation is totally different since it isn't a hardware physical box. The Virtual Instrument in this case IS the expansion, and "box" is your computer and host program like Logic....see what I mean? The reason we don't have "expandable" Virtual Instruments is that it isn't necessary. While a product like a JV workstation or a Triton has to get EVERY category of sounds into 8 or 16 or 32 or even 64 megabytes, we are doing ONE category of sound with THREE Gigabytes! Let me try and put this more into perspective: Roland expansion board 8mb 255 mono samples $299 Stylus Groove Module 3 gig 38,000 stereo samples $299 The Sound Canvas analogy REALLY makes me cringe, because the concept of these Instruments is exactly the opposite. The whole point of the massive core sound library is that it is there as a STARTING point for your own creativity. These instruments are super flexible and powerful synthesizers, based on the simple idea that the more options that are available makes something exponentially more powerful. For example, Trilogy has 1,000 Basses. Each Bass has two layers. The layers can be mixed and matched instantly. That's over one MILLION Basses without touching a single slider! Then each layer has it's own multimode Filters, Three Envelopes and Four LFO, Matrix Modulation, etc. Then each KEY has it's own Filters, Env, LFOs etc (yes, you can have a different synth set-up for every KEY!). Can you do any of this with an eight meg Sound Canvas? Don't get our instruments confused with something like Sampletank, which has no real editing capabilities and is more like a big Sound Canvas in concept. Our whole approach is to design instruments that are simple to use, but so powerful and flexible, that you NEVER run out of inspiring ways to use them. So YES, they are expandable, by you! Our instruments are self-contained, sample-based synths, not a replacement for a good sampler like the EXS. However, the whole concept is that it's much more powerful and simple to use than a sampler. We can do one thing really well, instead of trying to do everything at just an OK level. Look how many issues there are in dealing with any sampler...Importing problems, complex features, missing features, etc...that's why this forum exists in the first place!...to help users solve all the issues relating to the EXS and Logic. The EXS is still an essential tool IMO, to convert sample libraries and create your own samples. It's still my favorite sampler amongst all the samplers out there. However, these new virtual instruments are what Spectrasonics is doing now INSTEAD of libraries. It's a much more powerful concept, because the design of each instrument is based on its own set of new sounds, AND a unique feature set and interface. By not having to worry about compatibility, we can optimize the interface and the experience to just the sounds it was designed to do....keeps it really fast and musical. When we do new sounds in the future, they won't be presented only as just sounds, but combined with a unique interface and custom software engine designed specifically to the unique requirements of the concept of the sounds. The custom interface of each product is designed to allow you to really create your own unique stuff very quickly...it brings creativity and originality back into the equation in a big way. That's what makes it an Instrument, and not just a sound library with a player. The instruments are also a great value since the core libraries have WAY more sounds than a regular sample library. For example, the Metamorphosis library has one gig of material and is $199, the Stylus instrument has nearly THREE gig and is only $299. The Bass Legends sample library has 600mb for $299, the virtual instrument Trilogy has an all new selection of 1,000 Basses at 3 gigbytes for $399....you get the idea. In other words, these are the first of many instruments to come from Spectrasonics. To the readers and moderators of this forum, please forgive the off-topic reply to a question...but since it was posted here, I wanted to post a complete answer. Future questions about our new Virtual Instruments should probably be sent to us directly at: info@... All the best, Eric Persing Creative Director Spectrasonics -------------- for more info about Spectrasonics new Virtual Instruments please visit: http://www.spectrasonics.net/
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Re: [exs] Spectrasonics BIG NEWS!
2002-02-02 by PersingEP@aol.com
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