Sorry to beat a dead horse, but I would take the menu problem over the Unity's lack of integration with Logic (or Cubase for that matter) any day of the year. I was so disgusted with ReWire I stopped making music for months until the EXS was released and embraced it immediately. Performance is my top concern and the Unity just doesn't have it. I think most EXS users realized that the menu problem would be fixed in the next version, even before the Logic update announcement. In the meantime, putting up with these inconveniences has been a minor irritation, although I welcome with enthusiasm the update to the menu, looping and virtual arrange controls over velocity and such. I'm looking forward to these enhancements with excitement. But if you are suggesting that you would select the Unity based on its menu function, I can't relate to that. I can almost justify using the software for target practice. Strong opinion, I know. But I really hated the DS-1. It certainly did not measure up as a workhorse for my rhythm section, one of the key reasons I use a sampler. I custom-create all my drum kits, and having latency on what constitutes the foundation of my tracks is unacceptable, hierarchical menu or not. Hope this doesn't come across as a personal attack. It is not meant to be. I just don't want anyone out there to feel as ripped off as I do by the DS-1. ReWire was heavily hyped and fell far, far below my expectation. You'd think more people would at least follow the lead of Native Instruments' Reaktor, who turned a separate program into a VST-compatible instrument. I've heard there's some latency but nothing close that the latency experienced with ReWire. Ok, enough complaining. I'll drop the subject.
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Re: [exs] Re: EXS24 vs Unity
2001-01-25 by HELP@MusicProTools.com
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