> >2) Expanded functionality of hi-hat grouping such that a closed hit > >turns off an open one, BUT at the same time, a closed hit does not > >turn off a closed hit. The unrealistic-sounding deficiencies of the > >EXS24 are even more glaring when an open hit shuts off an open hit. I don't really see the physical logic in this. If I hit a real closed hi-hat, say with the pedal down at a medium strength so that it lasts for a second or so, and then I wack it again, I can't see how the hi-hat could continue to vibrate from the initial strike now that I've hit it again, in realitly it would "reset" itself due to the second hit. That said...any ambience in the background would not "reset" itself, it would bleed over. How can a "monophonic" instrument be realistically represented by a sampler set to a polyphonic mode? I find when dry hi-hats bleed overtop of each other it sounds unnatural and messy. I certainly see the validity to the randomness features requested though. Just my opinion, please correct me if I'm wrong :)
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Re: [exs] EXS24 Wish List for more realistic drum kit prorgramming param's
2002-11-07 by nozehed
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