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EXS 24 Logic Sampler Users Group

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Humanized Guitars

2002-12-19 by Anders Wollbeck

Just wanted to share a way of making a guitar arpeggio part sound 
really good. I started with a Exs patch of my own guitar (open 
strings sampled) and programmed a quantized arpeggio part that 
sounded ok. I then copied that part to two more tracks which I 
humanized individually using Logic's transform function (both note 
position and velocity). The two new tracks were assigned to Exs 
instruments using the same guitar patch but one detuned four 
semetones up and the other four semitones down. The pitch of the two 
new tracks were also detuned in the opposite way to make the tracks 
play in tune. This changed the sound of the basic patch so it sounded 
like three different instruments.

The quantized part were panned center and the other two tracks were 
panned hard left and right.

The result was a super tight guitar part that fitted perfectly with 
the drum loop but that sounded really organic at the same time.
The same principle of detuning instruments could probably be used on 
other sound as well.

/Anders

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