[re: random modulation source] --- In exs-users@yahoogroups.com, PersingEP@a... wrote: > This is something you can do in Stylus and Atmosphere for example....it is > very cool. Yep, the people who designed Atmosphere do seem to have put a lot of thought into it, don't they! :-) Bought it a few weeks ago, very happy with it, think I'll be using its "orchestral" strings a lot. I suppose that if you want a hihat line to jump around the stereo field or vary its decay on each note independently of velocity, one could /try/ to work around the lack on a proper randomise parameter on other instruments by assigning a controller number and using the sequencer to tediously program in a pseudo-random sequence of controller changes ... but when you have a strings section, and want (eg) random placement of each note within a chord within the stereo field, then controllers will normally pan the entire chord as a block, which isn't the right effect. So I was very pleased to spot "random" on Atmosphere's modulation matrix! <rambling on...> You can't apply these sorts of polyphonic effects afterwards with audio signal processing, so to set additional parameters on a per- note basis, I guess you'd have to: (A) have the sequencer and instrument utilising a form of "extended MIDI" that has one or more additional parameters per noteon event, that can be programmed on the event list and used as (static per note) modulation sources on the instrument (perhaps logic already allows MIDI extensions, but the logic instruments don't seem to support them yet), or (B) use special controller event(s) before each note, and have some way of telling the instrument that it is only supposed to use the initial value for playing the note, and not respond to further controller changes mid-note (which would happen when notes overlapped), or (C) find some wierd way of doing it with programmed polyphonic aftertouch. emagic could capitalise on their ownership of both logic and the logic-specific instruments, and implement custom MIDI noteon extensions so that we could do this. Then if we decided that a guitar part needed an additional three fixed parameters per note to play with, we could have them, and each note played on the emagic instrument could get its own programmable attack time, damping strength, pitch envelope strength and so on. For compatability with non-emagic instruments, logic could then allow background conversion between "extended parameter" noteons, noteons preceded by controller events, and noteons associated with polyphonic aftertouch events. The "preceding controller events" version would probably be best for transmission of multiple additional values through conventional MIDI hardware, but might play oddly on polyphonic parts if the receiving instrument didn't realise that it wasn't supposed to allow variation once a note was already playing, and would slow the data stream rather (lots of extra status bytes). The "poly aftertouch" version would already work on lots of standard MIDI instruments (but would presumably only allow one additional parameter) And the "extended MIDI noteon" mode would be the optimal solution for advanced programming of multiple additional parameters on emagic's own softinstruments (where the datastream is completely under emagic's own control, and having the wrong number of noteon parameters wouldn't matter). I suppose the extra information would be stored as logic-specific events so that it didn't freak out earlier versions of logic, and you'd need an extra track parameter to say how it was to be formatted for transmission to softinstruments, midi ports, etc. It'd be fun!
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EXS additional control? (was: Re: [exs] MkII Select by CC ...)
2002-12-28 by Eric Baird <eric_baird@compuserve.com>
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