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drum kit-- with each drum getting it's own channel for independent processing?

drum kit-- with each drum getting it's own channel for independent processing?

2005-06-02 by tony vincent

does anyone have an environment where playing a ONE kit (like an exs24
instrument of a standard GM set up  work or‹preferably with a GM set and the
INTERACTIVE DRUM KIT (cd-rom)) where i can play a patter using the one patch
and each drum is outputted thru it¹s own channel‹ so i can apply individual
compression, eq, etc, to each drum?  do i need to make an exs24 occurrence
for each drum itself?
help!!!
tv



[Non-text portions of this message have been removed]

Re: [EXS] drum kit-- with each drum getting it's own channel for independent processing?

2005-06-03 by Peter Ostry

On 02.06.2005, at 18:31, tony vincent wrote:


> does anyone have an environment where playing a ONE kit (like an exs24
> instrument of a standard GM set up  work or—preferably with a GM  
> set and the
> INTERACTIVE DRUM KIT (cd-rom)) where i can play a patter using the  
> one patch
> and each drum is outputted thru it’s own channel— so i can apply  
> individual
> compression, eq, etc, to each drum?  do i need to make an exs24  
> occurrence
> for each drum itself?
>

That is not a matter of the environment but a matter of the EXS  
instrument itself. It must be configured that way. Actually I do not  
know of a drum kit which does what you want (but I don't know many).  
Wizoo's mextended drums for example have a separate output for dry,  
room and overhead sound but not single parts.

You can do that on your own if you either duplicate a kit and store  
the parts as single instruments or set different EXS outputs in the  
instrument editor - than you get the single parts out via Aux objects.

___
Peter Ostry

Re: drum kit-- with each drum getting it's own channel for independent processing?

2005-06-03 by tony vincent

On 6/3/05 4:05 AM, "exs-users@yahoogroups.com" <exs-users@...m>
wrote:

> 
> 
>> does anyone have an environment where playing a ONE kit (like an exs24
>> instrument of a standard GM set up  work or‹preferably with a GM
>> set and the INTERACTIVE DRUM KIT (cd-rom)) where i can play a patter using
the  one patch and each drum is outputted thru it¹s own channel‹ so i can apply
>> individual compression, eq, etc, to each drum?  do i need to make an exs24
>> occurrence for each drum itself?
>> 
> 
> That is not a matter of the environment but a matter of the EXS
> instrument itself. It must be configured that way. Actually I do not
> know of a drum kit which does what you want (but I don't know many).
> Wizoo's mextended drums for example have a separate output for dry,
> room and overhead sound but not single parts.
> 
> You can do that on your own if you either duplicate a kit and store
> the parts as single instruments or set different EXS outputs in the
> instrument editor - than you get the single parts out via Aux objects.
> 
> ___
> Peter Ostry

peter, i've searched high and low on this-- but can't seem to find out where
to output each sample (key) to a bus in the exs editor. (only audio outs)
can you (or anyone) help in a more step-by-step manner?
many thanks.
tv

Re: [EXS] Re: drum kit-- with each drum getting it's own channel for independent processing?

2005-06-03 by Peter Ostry

On 03.06.2005, at 17:20, tony vincent wrote:

>>> does anyone have an environment where playing a ONE kit (like an  
>>> exs24
>>> instrument of a standard GM set up  work or—preferably with a GM
>>> set and the INTERACTIVE DRUM KIT (cd-rom)) where i can play a  
>>> patter using
>>> the  one patch and each drum is outputted thru it’s own channel—  
>>> so i can apply
>>> individual compression, eq, etc, to each drum?  do i need to make  
>>> an exs24
>>> occurrence for each drum itself?
>>
>> That is not a matter of the environment but a matter of the EXS
>> instrument itself. It must be configured that way. Actually I do not
>> know of a drum kit which does what you want (but I don't know many).
>> Wizoo's mextended drums for example have a separate output for dry,
>> room and overhead sound but not single parts.
>>
>> You can do that on your own if you either duplicate a kit and store
>> the parts as single instruments or set different EXS outputs in the
>> instrument editor - than you get the single parts out via Aux  
>> objects.
>
> peter, i've searched high and low on this-- but can't seem to find  
> out where
> to output each sample (key) to a bus in the exs editor. (only audio  
> outs)
> can you (or anyone) help in a more step-by-step manner?
> many thanks.

----------
Method 1, individual channels:

Load a drumkit into EXS. Use the popup menu "option" and save it  
under new names preferably in a new folder within your EXS Sampler  
Instruments. Basicly like this:
MyDrums
     Bassdrum.exs
     Snare.exs
     Toms.exs
     ...and so on, how many you want

Now do "refresh menu" once in the instrument popup and you should see  
your new folder and instruments (which are all the same complete kit  
at the moment).

Load the Bassdrum.exs and klick on "edit". Locate the keys for the  
kick. Sometimes you can tell them by the name, sometimes you have to  
listen to the samples (klick the small "E" for that). Delete all  
zones below the keys which are not kicks. Then execute once "Groups- 
 >Delete unused groups" to get rid of what you do not need. Say  
"Instrument->save" and close the window. Now you have one EXS  
instrument with just the bassdrum. Do the same to Snare, Toms, etc.

Never forget to copy ("Save as") I mentioned above before you modify  
an instrument!

----------
Method 2, multichannel:

I think you were rather close to the solution. Probably you just  
forgot to load the EXS as "Multichannel" instead of Mono or stereo  
from the audio instrument menu.

Go to an audio instrument, load "Multichannel->EXS". Then again,  
"Save as" the instrument under a different name. When your new name  
is in the name field, click on "Edit".

The following is just an example, because the situation depends how  
that drum kit is organized. I tell you the easiest way, assuming that  
there are already properly named groups with the part names: open the  
group "Kick" and look at the field "EXS output". It is most likely  
set to "All". Set it to 3-4 for example. Now open the group "HiHat",  
set it to 5-6. Save the instrument and close the istrument editor.

Now get a stereo Aux object and look into its "Input" menu. You will  
see not only outputs and busses but also the name of the instrument  
where the EXS sits at the moment. Choose one of the shown channel  
pairs. Make a new Aux object and set its input to the second channel  
pair.

 From now on all notes which belong to an EXS group will sound in one  
of the Aux objects.

----------

Hope that helps, I couldn't explain it much shorter...

___
Peter Ostry

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