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Emu XL-7 & MP-7 User's Group

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Message

Re: Basslines

2006-09-18 by robotchas

I agree, but I don't want human realistic bass lines. That's what my
bass is for, and that's why writing on the bass and transferring to
the XL isn't of much use. I want tightly sequenced bass lines like
you'd get from an analogue sequencer.

--- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@...> wrote:
>
> I don't want to throw water on your fire, and this is only my 
> opinion.....but if you want really human realistic bass lines for a 
> recording then put them down with a real bass.....if you want 
> realistic basslines for a live performance, then get a bass player 
> into your project,,,,,for me there are some things we have to accept 
> as being untouchable by the XL7.....or just not viable when you can 
> just as easily create the 'real thing'....,,Hope I don't hurt anyones 
> feelings with this idea...  
> 
> --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> >
> > Here's a creative question regarding the Command Station: how do you
> > like to program basslines on it?
> > 
> > The CS is an excellent rhythm sequencer - I can throw beats together
> > on it effortlessly. For chords and lead riffs I just play them in 
> live
> > - couldn't be easier. But I find it tricky to sequence a good 
> bassline:
> > 
> > 1. Grid record - great for rhythmic stuff, but I always end up 
> wanting
> > to move sections up or down in pitch, and this is really tedious to 
> do
> > on the CS.
> > 
> > 2. Realtime record - fine for chords and leads, but I don't find
> > playing the keypads or my keyboard well suited to the kinds of 
> rapid,
> > tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
> player.
> > 
> > 3. Arpeggios - perhaps the easiest, but creating custom arps is not
> > really an interactive process, and I don't want to keep re-using the
> > arp patterns I've already made (or relying on presets).
> > 
> > 4. Play a real bass, then recreate the line on the CS - only works 
> for
> > some stuff, and it's slow.
> > 
> > I'd love to have a kind of analog step sequencer mode (different 
> from
> > step record); I've considered making a bass patch that routed 
> velocity
> > to pitch and using the knobs in grid edit mode to tweak - but the
> > result would only work for that specific patch.
> > 
> > Maybe the CS wants to make basslines in a way I haven't considered,
> > and I should learn how it wants to be programmed instead of bringing
> > my own preconceptions to it. Any thoughts, suggestions, tips? What's
> > worked best for you?
> >
>

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