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Basslines

Basslines

2006-09-17 by robotchas

Here's a creative question regarding the Command Station: how do you
like to program basslines on it?

The CS is an excellent rhythm sequencer - I can throw beats together
on it effortlessly. For chords and lead riffs I just play them in live
- couldn't be easier. But I find it tricky to sequence a good bassline:

1. Grid record - great for rhythmic stuff, but I always end up wanting
to move sections up or down in pitch, and this is really tedious to do
on the CS.

2. Realtime record - fine for chords and leads, but I don't find
playing the keypads or my keyboard well suited to the kinds of rapid,
tightly programmed basslines I'm seeking. Maybe I'm just a lousy player.

3. Arpeggios - perhaps the easiest, but creating custom arps is not
really an interactive process, and I don't want to keep re-using the
arp patterns I've already made (or relying on presets).

4. Play a real bass, then recreate the line on the CS - only works for
some stuff, and it's slow.

I'd love to have a kind of analog step sequencer mode (different from
step record); I've considered making a bass patch that routed velocity
to pitch and using the knobs in grid edit mode to tweak - but the
result would only work for that specific patch.

Maybe the CS wants to make basslines in a way I haven't considered,
and I should learn how it wants to be programmed instead of bringing
my own preconceptions to it. Any thoughts, suggestions, tips? What's
worked best for you?

Re: Basslines

2006-09-17 by malik

does the gate mode work in your CS? in grid mode?
if mines did, that'd open up tons of possabilities for basslines. 
man i need to make a video explaining why i cant get grid record o 
run.

--- In xl7@yahoogroups.com, "robotchas" <robotchas@...> wrote:
>
> Here's a creative question regarding the Command Station: how do 
you
> like to program basslines on it?
> 
> The CS is an excellent rhythm sequencer - I can throw beats 
together
> on it effortlessly. For chords and lead riffs I just play them in 
live
> - couldn't be easier. But I find it tricky to sequence a good 
bassline:
> 
> 1. Grid record - great for rhythmic stuff, but I always end up 
wanting
> to move sections up or down in pitch, and this is really tedious 
to do
> on the CS.
> 
> 2. Realtime record - fine for chords and leads, but I don't find
> playing the keypads or my keyboard well suited to the kinds of 
rapid,
> tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
player.
> 
> 3. Arpeggios - perhaps the easiest, but creating custom arps is not
> really an interactive process, and I don't want to keep re-using 
the
> arp patterns I've already made (or relying on presets).
> 
> 4. Play a real bass, then recreate the line on the CS - only works 
for
> some stuff, and it's slow.
> 
> I'd love to have a kind of analog step sequencer mode (different 
from
> step record); I've considered making a bass patch that routed 
velocity
> to pitch and using the knobs in grid edit mode to tweak - but the
> result would only work for that specific patch.
> 
> Maybe the CS wants to make basslines in a way I haven't considered,
> and I should learn how it wants to be programmed instead of 
bringing
> my own preconceptions to it. Any thoughts, suggestions, tips? 
What's
> worked best for you?
>

Re: Basslines

2006-09-17 by malik

oops i mean why i cant get the grid record gate mode to work.
sorry if typing errors have swung this thread OT too much...

--- In xl7@yahoogroups.com, "malik" <malik_martin@...> wrote:
>
> does the gate mode work in your CS? in grid mode?
> if mines did, that'd open up tons of possabilities for basslines. 
> man i need to make a video explaining why i cant get grid record o 
> run.
> 
> --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> >
> > Here's a creative question regarding the Command Station: how do 
> you
> > like to program basslines on it?
> > 
> > The CS is an excellent rhythm sequencer - I can throw beats 
> together
> > on it effortlessly. For chords and lead riffs I just play them 
in 
> live
> > - couldn't be easier. But I find it tricky to sequence a good 
> bassline:
> > 
> > 1. Grid record - great for rhythmic stuff, but I always end up 
> wanting
> > to move sections up or down in pitch, and this is really tedious 
> to do
> > on the CS.
> > 
> > 2. Realtime record - fine for chords and leads, but I don't find
> > playing the keypads or my keyboard well suited to the kinds of 
> rapid,
> > tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
> player.
> > 
> > 3. Arpeggios - perhaps the easiest, but creating custom arps is 
not
> > really an interactive process, and I don't want to keep re-using 
> the
> > arp patterns I've already made (or relying on presets).
> > 
> > 4. Play a real bass, then recreate the line on the CS - only 
works 
> for
> > some stuff, and it's slow.
> > 
> > I'd love to have a kind of analog step sequencer mode (different 
> from
> > step record); I've considered making a bass patch that routed 
> velocity
> > to pitch and using the knobs in grid edit mode to tweak - but the
> > result would only work for that specific patch.
> > 
> > Maybe the CS wants to make basslines in a way I haven't 
considered,
Show quoted textHide quoted text
> > and I should learn how it wants to be programmed instead of 
> bringing
> > my own preconceptions to it. Any thoughts, suggestions, tips? 
> What's
> > worked best for you?
> >
>

Re: Basslines

2006-09-18 by tonyhoneyford

I don't want to throw water on your fire, and this is only my 
opinion.....but if you want really human realistic bass lines for a 
recording then put them down with a real bass.....if you want 
realistic basslines for a live performance, then get a bass player 
into your project,,,,,for me there are some things we have to accept 
as being untouchable by the XL7.....or just not viable when you can 
just as easily create the 'real thing'....,,Hope I don't hurt anyones 
feelings with this idea...  

--- In xl7@yahoogroups.com, "robotchas" <robotchas@...> wrote:
>
> Here's a creative question regarding the Command Station: how do you
> like to program basslines on it?
> 
> The CS is an excellent rhythm sequencer - I can throw beats together
> on it effortlessly. For chords and lead riffs I just play them in 
live
> - couldn't be easier. But I find it tricky to sequence a good 
bassline:
> 
> 1. Grid record - great for rhythmic stuff, but I always end up 
wanting
> to move sections up or down in pitch, and this is really tedious to 
do
> on the CS.
> 
> 2. Realtime record - fine for chords and leads, but I don't find
> playing the keypads or my keyboard well suited to the kinds of 
rapid,
> tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
player.
> 
> 3. Arpeggios - perhaps the easiest, but creating custom arps is not
> really an interactive process, and I don't want to keep re-using the
> arp patterns I've already made (or relying on presets).
> 
> 4. Play a real bass, then recreate the line on the CS - only works 
for
> some stuff, and it's slow.
> 
> I'd love to have a kind of analog step sequencer mode (different 
from
> step record); I've considered making a bass patch that routed 
velocity
Show quoted textHide quoted text
> to pitch and using the knobs in grid edit mode to tweak - but the
> result would only work for that specific patch.
> 
> Maybe the CS wants to make basslines in a way I haven't considered,
> and I should learn how it wants to be programmed instead of bringing
> my own preconceptions to it. Any thoughts, suggestions, tips? What's
> worked best for you?
>

Re: Basslines

2006-09-18 by malik

when some people say i'm crazy i dont argue but, i dont recall saying
anyting about realistic basslines. just basslines.

didnt hurt my feelings, just confused me lol. anyway, what kind of
bassllines are u trying to make then?

--- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@...> wrote:
Show quoted textHide quoted text
>
> I don't want to throw water on your fire, and this is only my 
> opinion.....but if you want really human realistic bass lines for a 
> recording then put them down with a real bass.....if you want 
> realistic basslines for a live performance, then get a bass player 
> into your project,,,,,for me there are some things we have to accept 
> as being untouchable by the XL7.....or just not viable when you can 
> just as easily create the 'real thing'....,,Hope I don't hurt anyones 
> feelings with this idea...  
> 
> --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> >
> > Here's a creative question regarding the Command Station: how do you
> > like to program basslines on it?
> > 
> > The CS is an excellent rhythm sequencer - I can throw beats together
> > on it effortlessly. For chords and lead riffs I just play them in 
> live
> > - couldn't be easier. But I find it tricky to sequence a good 
> bassline:
> > 
> > 1. Grid record - great for rhythmic stuff, but I always end up 
> wanting
> > to move sections up or down in pitch, and this is really tedious to 
> do
> > on the CS.
> > 
> > 2. Realtime record - fine for chords and leads, but I don't find
> > playing the keypads or my keyboard well suited to the kinds of 
> rapid,
> > tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
> player.
> > 
> > 3. Arpeggios - perhaps the easiest, but creating custom arps is not
> > really an interactive process, and I don't want to keep re-using the
> > arp patterns I've already made (or relying on presets).
> > 
> > 4. Play a real bass, then recreate the line on the CS - only works 
> for
> > some stuff, and it's slow.
> > 
> > I'd love to have a kind of analog step sequencer mode (different 
> from
> > step record); I've considered making a bass patch that routed 
> velocity
> > to pitch and using the knobs in grid edit mode to tweak - but the
> > result would only work for that specific patch.
> > 
> > Maybe the CS wants to make basslines in a way I haven't considered,
> > and I should learn how it wants to be programmed instead of bringing
> > my own preconceptions to it. Any thoughts, suggestions, tips? What's
> > worked best for you?
> >
>

Re: Basslines

2006-09-18 by tonyhoneyford

I'm lucky to have a bass player in our band...so I avoid putting in 
too many synth bss's that clash with him...though sometimes he just 
follows the bass synths and adds another layer.....If you want to 
hear what I do with the XL7, you can visit valentine records' free 
download setion...we are track 12? morning calls by mellowstone (our 
old name)  everything except the guitars and vocals is the XL7....its 
a bit of a soundtracky type song and was actually used by a small 
film production unit based in manchester (england) for one of their 
travelogue films (we actually got paid for its use....thats a 
first!...)

--- In xl7@yahoogroups.com, "malik" <malik_martin@...> wrote:
>
> when some people say i'm crazy i dont argue but, i dont recall 
saying
> anyting about realistic basslines. just basslines.
> 
> didnt hurt my feelings, just confused me lol. anyway, what kind of
> bassllines are u trying to make then?
> 
> --- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@> wrote:
> >
> > I don't want to throw water on your fire, and this is only my 
> > opinion.....but if you want really human realistic bass lines for 
a 
> > recording then put them down with a real bass.....if you want 
> > realistic basslines for a live performance, then get a bass 
player 
> > into your project,,,,,for me there are some things we have to 
accept 
> > as being untouchable by the XL7.....or just not viable when you 
can 
> > just as easily create the 'real thing'....,,Hope I don't hurt 
anyones 
> > feelings with this idea...  
> > 
> > --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> > >
> > > Here's a creative question regarding the Command Station: how 
do you
> > > like to program basslines on it?
> > > 
> > > The CS is an excellent rhythm sequencer - I can throw beats 
together
> > > on it effortlessly. For chords and lead riffs I just play them 
in 
> > live
> > > - couldn't be easier. But I find it tricky to sequence a good 
> > bassline:
> > > 
> > > 1. Grid record - great for rhythmic stuff, but I always end up 
> > wanting
> > > to move sections up or down in pitch, and this is really 
tedious to 
> > do
> > > on the CS.
> > > 
> > > 2. Realtime record - fine for chords and leads, but I don't find
> > > playing the keypads or my keyboard well suited to the kinds of 
> > rapid,
> > > tightly programmed basslines I'm seeking. Maybe I'm just a 
lousy 
> > player.
> > > 
> > > 3. Arpeggios - perhaps the easiest, but creating custom arps is 
not
> > > really an interactive process, and I don't want to keep re-
using the
> > > arp patterns I've already made (or relying on presets).
> > > 
> > > 4. Play a real bass, then recreate the line on the CS - only 
works 
> > for
> > > some stuff, and it's slow.
> > > 
> > > I'd love to have a kind of analog step sequencer mode 
(different 
> > from
> > > step record); I've considered making a bass patch that routed 
> > velocity
> > > to pitch and using the knobs in grid edit mode to tweak - but 
the
> > > result would only work for that specific patch.
> > > 
> > > Maybe the CS wants to make basslines in a way I haven't 
considered,
> > > and I should learn how it wants to be programmed instead of 
bringing
> > > my own preconceptions to it. Any thoughts, suggestions, tips? 
What's
Show quoted textHide quoted text
> > > worked best for you?
> > >
> >
>

Re: Basslines

2006-09-18 by robotchas

I agree, but I don't want human realistic bass lines. That's what my
bass is for, and that's why writing on the bass and transferring to
the XL isn't of much use. I want tightly sequenced bass lines like
you'd get from an analogue sequencer.

--- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@...> wrote:
Show quoted textHide quoted text
>
> I don't want to throw water on your fire, and this is only my 
> opinion.....but if you want really human realistic bass lines for a 
> recording then put them down with a real bass.....if you want 
> realistic basslines for a live performance, then get a bass player 
> into your project,,,,,for me there are some things we have to accept 
> as being untouchable by the XL7.....or just not viable when you can 
> just as easily create the 'real thing'....,,Hope I don't hurt anyones 
> feelings with this idea...  
> 
> --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> >
> > Here's a creative question regarding the Command Station: how do you
> > like to program basslines on it?
> > 
> > The CS is an excellent rhythm sequencer - I can throw beats together
> > on it effortlessly. For chords and lead riffs I just play them in 
> live
> > - couldn't be easier. But I find it tricky to sequence a good 
> bassline:
> > 
> > 1. Grid record - great for rhythmic stuff, but I always end up 
> wanting
> > to move sections up or down in pitch, and this is really tedious to 
> do
> > on the CS.
> > 
> > 2. Realtime record - fine for chords and leads, but I don't find
> > playing the keypads or my keyboard well suited to the kinds of 
> rapid,
> > tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
> player.
> > 
> > 3. Arpeggios - perhaps the easiest, but creating custom arps is not
> > really an interactive process, and I don't want to keep re-using the
> > arp patterns I've already made (or relying on presets).
> > 
> > 4. Play a real bass, then recreate the line on the CS - only works 
> for
> > some stuff, and it's slow.
> > 
> > I'd love to have a kind of analog step sequencer mode (different 
> from
> > step record); I've considered making a bass patch that routed 
> velocity
> > to pitch and using the knobs in grid edit mode to tweak - but the
> > result would only work for that specific patch.
> > 
> > Maybe the CS wants to make basslines in a way I haven't considered,
> > and I should learn how it wants to be programmed instead of bringing
> > my own preconceptions to it. Any thoughts, suggestions, tips? What's
> > worked best for you?
> >
>

Re: Basslines

2006-09-18 by malik

exactly and thats why i need to figure out this problem with the 
gate in grid record. man i gotta find my webcam and make a video

--- In xl7@yahoogroups.com, "robotchas" <robotchas@...> wrote:
>
> I agree, but I don't want human realistic bass lines. That's what 
my
> bass is for, and that's why writing on the bass and transferring to
> the XL isn't of much use. I want tightly sequenced bass lines like
> you'd get from an analogue sequencer.
> 
> --- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@> wrote:
> >
> > I don't want to throw water on your fire, and this is only my 
> > opinion.....but if you want really human realistic bass lines 
for a 
> > recording then put them down with a real bass.....if you want 
> > realistic basslines for a live performance, then get a bass 
player 
> > into your project,,,,,for me there are some things we have to 
accept 
> > as being untouchable by the XL7.....or just not viable when you 
can 
> > just as easily create the 'real thing'....,,Hope I don't hurt 
anyones 
> > feelings with this idea...  
> > 
> > --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> > >
> > > Here's a creative question regarding the Command Station: how 
do you
> > > like to program basslines on it?
> > > 
> > > The CS is an excellent rhythm sequencer - I can throw beats 
together
> > > on it effortlessly. For chords and lead riffs I just play them 
in 
> > live
> > > - couldn't be easier. But I find it tricky to sequence a good 
> > bassline:
> > > 
> > > 1. Grid record - great for rhythmic stuff, but I always end up 
> > wanting
> > > to move sections up or down in pitch, and this is really 
tedious to 
> > do
> > > on the CS.
> > > 
> > > 2. Realtime record - fine for chords and leads, but I don't 
find
> > > playing the keypads or my keyboard well suited to the kinds of 
> > rapid,
> > > tightly programmed basslines I'm seeking. Maybe I'm just a 
lousy 
> > player.
> > > 
> > > 3. Arpeggios - perhaps the easiest, but creating custom arps 
is not
> > > really an interactive process, and I don't want to keep re-
using the
> > > arp patterns I've already made (or relying on presets).
> > > 
> > > 4. Play a real bass, then recreate the line on the CS - only 
works 
> > for
> > > some stuff, and it's slow.
> > > 
> > > I'd love to have a kind of analog step sequencer mode 
(different 
> > from
> > > step record); I've considered making a bass patch that routed 
> > velocity
> > > to pitch and using the knobs in grid edit mode to tweak - but 
the
> > > result would only work for that specific patch.
> > > 
> > > Maybe the CS wants to make basslines in a way I haven't 
considered,
> > > and I should learn how it wants to be programmed instead of 
bringing
> > > my own preconceptions to it. Any thoughts, suggestions, tips? 
What's
Show quoted textHide quoted text
> > > worked best for you?
> > >
> >
>

Re: [xl7] Re: Basslines

2006-09-18 by Alwyn

actually, if someone wants to volunteer and make some videos of doing
stuff like sequencing a beat,  sequencing a bass line, maybe making a
patch,  and then putting it up on youtube, that would be really cool..
  A few people have done those tutorial videos for the mpc1000, and it
makes the mpc1000 look really simple..
Show quoted textHide quoted text
On 19/09/06, malik <malik_martin@...> wrote:
> exactly and thats why i need to figure out this problem with the
> gate in grid record. man i gotta find my webcam and make a video
>
> --- In xl7@yahoogroups.com, "robotchas" <robotchas@...> wrote:
> >
> > I agree, but I don't want human realistic bass lines. That's what
> my
> > bass is for, and that's why writing on the bass and transferring to
> > the XL isn't of much use. I want tightly sequenced bass lines like
> > you'd get from an analogue sequencer.
> >
> > --- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@> wrote:
> > >
> > > I don't want to throw water on your fire, and this is only my
> > > opinion.....but if you want really human realistic bass lines
> for a
> > > recording then put them down with a real bass.....if you want
> > > realistic basslines for a live performance, then get a bass
> player
> > > into your project,,,,,for me there are some things we have to
> accept
> > > as being untouchable by the XL7.....or just not viable when you
> can
> > > just as easily create the 'real thing'....,,Hope I don't hurt
> anyones
> > > feelings with this idea...
> > >
> > > --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> > > >
> > > > Here's a creative question regarding the Command Station: how
> do you
> > > > like to program basslines on it?
> > > >
> > > > The CS is an excellent rhythm sequencer - I can throw beats
> together
> > > > on it effortlessly. For chords and lead riffs I just play them
> in
> > > live
> > > > - couldn't be easier. But I find it tricky to sequence a good
> > > bassline:
> > > >
> > > > 1. Grid record - great for rhythmic stuff, but I always end up
> > > wanting
> > > > to move sections up or down in pitch, and this is really
> tedious to
> > > do
> > > > on the CS.
> > > >
> > > > 2. Realtime record - fine for chords and leads, but I don't
> find
> > > > playing the keypads or my keyboard well suited to the kinds of
> > > rapid,
> > > > tightly programmed basslines I'm seeking. Maybe I'm just a
> lousy
> > > player.
> > > >
> > > > 3. Arpeggios - perhaps the easiest, but creating custom arps
> is not
> > > > really an interactive process, and I don't want to keep re-
> using the
> > > > arp patterns I've already made (or relying on presets).
> > > >
> > > > 4. Play a real bass, then recreate the line on the CS - only
> works
> > > for
> > > > some stuff, and it's slow.
> > > >
> > > > I'd love to have a kind of analog step sequencer mode
> (different
> > > from
> > > > step record); I've considered making a bass patch that routed
> > > velocity
> > > > to pitch and using the knobs in grid edit mode to tweak - but
> the
> > > > result would only work for that specific patch.
> > > >
> > > > Maybe the CS wants to make basslines in a way I haven't
> considered,
> > > > and I should learn how it wants to be programmed instead of
> bringing
> > > > my own preconceptions to it. Any thoughts, suggestions, tips?
> What's
> > > > worked best for you?
> > > >
> > >
> >
>
>
>
>
>
>
>
>
> Yahoo! Groups Links
>
>
>
>
>
>
>
>
>
>
>

RE: [xl7] Re: Basslines

2006-09-19 by david rodriguez

what I do to get a tight realistic kinda acoustic bass or guitar  feel is, I 
use reason and sync the lfo to my taste. so it kind of jiggles in space. 
leaving a sound that has more character than anything I could or would want 
to sequence. especially nice on the malestrom. reason has a lot of options 
for manipulating any kind of sound. but  i love command station synths for 
some reasons too.
Show quoted textHide quoted text
>From: "malik" <malik_martin@...>
>Reply-To: xl7@yahoogroups.com
>To: xl7@yahoogroups.com
>Subject: [xl7] Re: Basslines
>Date: Mon, 18 Sep 2006 19:02:33 -0000
>
>exactly and thats why i need to figure out this problem with the
>gate in grid record. man i gotta find my webcam and make a video
>
>--- In xl7@yahoogroups.com, "robotchas" <robotchas@...> wrote:
> >
> > I agree, but I don't want human realistic bass lines. That's what
>my
> > bass is for, and that's why writing on the bass and transferring to
> > the XL isn't of much use. I want tightly sequenced bass lines like
> > you'd get from an analogue sequencer.
> >
> > --- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@> wrote:
> > >
> > > I don't want to throw water on your fire, and this is only my
> > > opinion.....but if you want really human realistic bass lines
>for a
> > > recording then put them down with a real bass.....if you want
> > > realistic basslines for a live performance, then get a bass
>player
> > > into your project,,,,,for me there are some things we have to
>accept
> > > as being untouchable by the XL7.....or just not viable when you
>can
> > > just as easily create the 'real thing'....,,Hope I don't hurt
>anyones
> > > feelings with this idea...
> > >
> > > --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> > > >
> > > > Here's a creative question regarding the Command Station: how
>do you
> > > > like to program basslines on it?
> > > >
> > > > The CS is an excellent rhythm sequencer - I can throw beats
>together
> > > > on it effortlessly. For chords and lead riffs I just play them
>in
> > > live
> > > > - couldn't be easier. But I find it tricky to sequence a good
> > > bassline:
> > > >
> > > > 1. Grid record - great for rhythmic stuff, but I always end up
> > > wanting
> > > > to move sections up or down in pitch, and this is really
>tedious to
> > > do
> > > > on the CS.
> > > >
> > > > 2. Realtime record - fine for chords and leads, but I don't
>find
> > > > playing the keypads or my keyboard well suited to the kinds of
> > > rapid,
> > > > tightly programmed basslines I'm seeking. Maybe I'm just a
>lousy
> > > player.
> > > >
> > > > 3. Arpeggios - perhaps the easiest, but creating custom arps
>is not
> > > > really an interactive process, and I don't want to keep re-
>using the
> > > > arp patterns I've already made (or relying on presets).
> > > >
> > > > 4. Play a real bass, then recreate the line on the CS - only
>works
> > > for
> > > > some stuff, and it's slow.
> > > >
> > > > I'd love to have a kind of analog step sequencer mode
>(different
> > > from
> > > > step record); I've considered making a bass patch that routed
> > > velocity
> > > > to pitch and using the knobs in grid edit mode to tweak - but
>the
> > > > result would only work for that specific patch.
> > > >
> > > > Maybe the CS wants to make basslines in a way I haven't
>considered,
> > > > and I should learn how it wants to be programmed instead of
>bringing
> > > > my own preconceptions to it. Any thoughts, suggestions, tips?
>What's
> > > > worked best for you?
> > > >
> > >
> >
>
>
>
>
>

Re: Basslines

2006-09-19 by malik

it's already been  dont just nothing on grid recording.
http://ourmedia.org/node/210571
i think grid recording in the manual is pretty straight forward well 
in the addendum(spelling?) where they talk about gate mode. just 
doesnt seem to work for me and idunno why

--- In xl7@yahoogroups.com, Alwyn <zardac@...> wrote:
>
> actually, if someone wants to volunteer and make some videos of doing
> stuff like sequencing a beat,  sequencing a bass line, maybe making a
> patch,  and then putting it up on youtube, that would be really 
cool..
>   A few people have done those tutorial videos for the mpc1000, and 
it
> makes the mpc1000 look really simple..

Re: Basslines

2006-09-19 by malik

--- In xl7@yahoogroups.com, "david rodriguez" <davidrey467@...> wrote:
 reason has a lot of options 
> for manipulating any kind of sound. but  i love command station 
synths for 
> some reasons too.


yeah i used to use reason back around verson 2 i think. i think it's 
great for the mad scienific sound designer. you can get ur drums to 
sound really thick in that thing too.

what command station you have? cause most bass sounds on my mp7 suck( 
well sub basses anyway) i can get some really wicked hoovers n reeses 
out of it :P

Re: [xl7] Re: Basslines

2006-09-19 by Aaron Eppolito

Unfortunately, the XL-7's grid mode isn't quite up to the task of doing
TB-303 style sequencing.  It's really heavily modeled after the TR-808.

You could, I suppose, try to fake it by using a solo mode patch and
inserting a sustain event at the beginning of the pattern.  Then, you
could simply choose new notes when you wanted by inserting an event. 
The downside is that there's really no way to delete all *other* notes
on a given step.  I just fired up my XL-7 to see if the erase button
would erase all notes on a given step, but alas, it does not.

Your alternative approach to using velocity -> pitch is a pretty
interesting one.  You could copy those patchcords to a different preset
anytime you'd want to use grid mode in that fashion.  Still not a
really ideal solution.

If I had to do it again, I'd probably have made the erase button work
by holding it, then either pressing a step to delete all notes on that
step, or a key, to delete all steps for that note.  I'd also make it
such that you could hold a trigger button and press a note to insert
that note on that step.  Maybe someday I'll see if I can resurrect my
development environment...

-Aaron 

PS. oh, and Malik?  there is no gate bug.  multiply gate times the note
value that's selected on the 4 lights above the 16 triggers - that's
your note duration.
Gate% x {16th,32nd,8thT,16thT} = Duration

--- robotchas <robotchas@...> wrote:

> I agree, but I don't want human realistic bass lines. That's what my
> bass is for, and that's why writing on the bass and transferring to
> the XL isn't of much use. I want tightly sequenced bass lines like
> you'd get from an analogue sequencer.
> 
> --- In xl7@yahoogroups.com, "tonyhoneyford" <honeyford@...> wrote:
> >
> > I don't want to throw water on your fire, and this is only my 
> > opinion.....but if you want really human realistic bass lines for a
> 
> > recording then put them down with a real bass.....if you want 
> > realistic basslines for a live performance, then get a bass player 
> > into your project,,,,,for me there are some things we have to
> accept 
> > as being untouchable by the XL7.....or just not viable when you can
> 
> > just as easily create the 'real thing'....,,Hope I don't hurt
> anyones 
> > feelings with this idea...  
> > 
> > --- In xl7@yahoogroups.com, "robotchas" <robotchas@> wrote:
> > >
> > > Here's a creative question regarding the Command Station: how do
> you
> > > like to program basslines on it?
> > > 
> > > The CS is an excellent rhythm sequencer - I can throw beats
> together
> > > on it effortlessly. For chords and lead riffs I just play them in
> 
> > live
> > > - couldn't be easier. But I find it tricky to sequence a good 
> > bassline:
> > > 
> > > 1. Grid record - great for rhythmic stuff, but I always end up 
> > wanting
> > > to move sections up or down in pitch, and this is really tedious
> to 
> > do
> > > on the CS.
> > > 
> > > 2. Realtime record - fine for chords and leads, but I don't find
> > > playing the keypads or my keyboard well suited to the kinds of 
> > rapid,
> > > tightly programmed basslines I'm seeking. Maybe I'm just a lousy 
> > player.
> > > 
> > > 3. Arpeggios - perhaps the easiest, but creating custom arps is
> not
> > > really an interactive process, and I don't want to keep re-using
> the
> > > arp patterns I've already made (or relying on presets).
> > > 
> > > 4. Play a real bass, then recreate the line on the CS - only
> works 
> > for
> > > some stuff, and it's slow.
> > > 
> > > I'd love to have a kind of analog step sequencer mode (different 
> > from
> > > step record); I've considered making a bass patch that routed 
> > velocity
> > > to pitch and using the knobs in grid edit mode to tweak - but the
> > > result would only work for that specific patch.
> > > 
> > > Maybe the CS wants to make basslines in a way I haven't
> considered,
> > > and I should learn how it wants to be programmed instead of
> bringing
> > > my own preconceptions to it. Any thoughts, suggestions, tips?
> What's
> > > worked best for you?
> > >
> >
> 
> 
> 
> 
> 
> 
>  
> Yahoo! Groups Links
> 
> 
> 
> 
> 
> 
> 
> 
> 


__________________________________________________
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RE: [xl7] Re: Basslines

2006-09-20 by david rodriguez

I had a mp7 with a proteus 1 2 3 small card only . It was great for 
sequencing and drums I like the filters. but yeah your right about the bass 
on mp-7. I used it as a quick sketch pad. my next project though is to get 
an empty or one card command station just to sequence reason. and use LIVE 
to record and sequence the audio.
Show quoted textHide quoted text
>From: "malik" <malik_martin@...>
>Reply-To: xl7@yahoogroups.com
>To: xl7@yahoogroups.com
>Subject: [xl7] Re: Basslines
>Date: Tue, 19 Sep 2006 15:23:01 -0000
>
>--- In xl7@yahoogroups.com, "david rodriguez" <davidrey467@...> wrote:
>  reason has a lot of options
> > for manipulating any kind of sound. but  i love command station
>synths for
> > some reasons too.
>
>
>yeah i used to use reason back around verson 2 i think. i think it's
>great for the mad scienific sound designer. you can get ur drums to
>sound really thick in that thing too.
>
>what command station you have? cause most bass sounds on my mp7 suck(
>well sub basses anyway) i can get some really wicked hoovers n reeses
>out of it :P
>
>
>
>

Re: Basslines

2006-09-20 by malik

heh,
sorry to start this up again, aaron, but even though you just taught 
me somehing,(wile in grid mode hit the trigger button to change the 
duration of the notes) they all sound the same. no diff in duration 
and with the envelope set to A=0 D=127 S=0 or 127 R=0
all it seems to do is change the length mesure(?)(grid) the notes all 
sound the same.

> -Aaron 
> 
> PS. oh, and Malik?  there is no gate bug.  multiply gate times the 
note
Show quoted textHide quoted text
> value that's selected on the 4 lights above the 16 triggers - that's
> your note duration.
> Gate% x {16th,32nd,8thT,16thT} = Duration

Re: Basslines

2006-09-20 by malik

theyre wicked controllers

--- In xl7@yahoogroups.com, "david rodriguez" <davidrey467@...> 
wrote:
>
> I had a mp7 with a proteus 1 2 3 small card only . It was great 
for 
> sequencing and drums I like the filters. but yeah your right about 
the bass 
> on mp-7. I used it as a quick sketch pad. my next project though 
is to get 
> an empty or one card command station just to sequence reason. and 
use LIVE 
> to record and sequence the audio.
> 
> 
> >From: "malik" <malik_martin@...>
> >Reply-To: xl7@yahoogroups.com
> >To: xl7@yahoogroups.com
> >Subject: [xl7] Re: Basslines
> >Date: Tue, 19 Sep 2006 15:23:01 -0000
> >
> >--- In xl7@yahoogroups.com, "david rodriguez" <davidrey467@> 
wrote:
> >  reason has a lot of options
> > > for manipulating any kind of sound. but  i love command station
> >synths for
> > > some reasons too.
> >
> >
> >yeah i used to use reason back around verson 2 i think. i think 
it's
> >great for the mad scienific sound designer. you can get ur drums 
to
> >sound really thick in that thing too.
> >
> >what command station you have? cause most bass sounds on my mp7 
suck(
> >well sub basses anyway) i can get some really wicked hoovers n 
reeses
Show quoted textHide quoted text
> >out of it :P
> >
> >
> >
> >
>

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