I wrote: > > Especially when dealing with patches only using a small > amount of "vertical" > > zones (in that case the EXS has to do a lot of pitch calculation > which still > > seems to be one of the most CPU hungry things) this method > could save up > > quite some CPU horsepower. > ---- ythan@... replied: > im not following what you're saying here, could you elaborate, > please? Sure. Create a patch using only one zone throughout your keyrange with a rather low key note (like C1 or C0). Copy that zone multiple times (otherwise on a powerful computer you won't be able to notify the difference in CPU load, there's got to be many voices playing). Now play let's say a 4-part voicing close to the key note. Then play the same voicing let's say 5 or 6 octaves above. Watch your CPU meter while doing so, it will defenitely go up as soon as you play voicings being far away from the key note. This is because the EXS apparently needs quite some CPU power to pitch samples. Also a good reason to use more than one sample all through your keyrange (in case it's possible). Regards, Sascha
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Re: [exs] Polyphony and CPU-sacha
2001-11-22 by Sascha Franck
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