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Re: [EXS] Activating loops

Re: [EXS] Activating loops

2003-09-15 by Hendrik Jan Veenstra

On a fine day, 15-09-2003, funktronik2000 wrote:

>Does anybody know if there is a way to trigger a loop when the
>assinged key is hit and have the loop continue untill the key is hit
>again? In the zone menu the one shot button dissappears when
>loop is selected. Any advice would be wonderfull! Thanks.. Justin

Sounds like some environment trickery is needed: upon receiving a 
note-on, send it on, filter the note-off, and remember the note is 
being played.  Upon receiving the next note-on for the same note, 
turn it into a note-off, send that to the EXS and filter the 
note-off.  Conceptually easy, but not completely trivial to build.  I 
think I remember making something like that once... would have to 
search my HD though, since the memory is fuzzy at best :).

-- 
Hendrik Jan Veenstra   h @ k n o w a r e . n l
Omega Art: http://www.omega-art.com/

Activating loops

2003-09-15 by funktronik2000

Does anybody know if there is a way to trigger a loop when the 
assinged key is hit and have the loop continue untill the key is hit 
again? In the zone menu the one shot button dissappears when 
loop is selected. Any advice would be wonderfull! Thanks.. Justin

Re: [EXS] Activating loops

2003-09-17 by funktronik2000

--- In exs-users@yahoogroups.com, Hendrik Jan Veenstra 
<h@k...> wrote:
> On a fine day, 15-09-2003, funktronik2000 wrote:
> 
> >Does anybody know if there is a way to trigger a loop when 
the
> >assinged key is hit and have the loop continue untill the key is 
hit
> >again? In the zone menu the one shot button dissappears 
when
> >loop is selected. Any advice would be wonderfull! Thanks.. 
Justin
> 
> Sounds like some environment trickery is needed: upon 
receiving a 
> note-on, send it on, filter the note-off, and remember the note is 
> being played.  Upon receiving the next note-on for the same 
note, 
> turn it into a note-off, send that to the EXS and filter the 
> note-off.  Conceptually easy, but not completely trivial to build.  I 
> think I remember making something like that once... would 
have to 
> search my HD though, since the memory is fuzzy at best :).
> 
> -- 
> Hendrik Jan Veenstra   h @ k n o w a r e . n l
> Omega Art: http://www.omega-art.com/ 

...THanks for the advice yet unfortunatelly that did not make any 
sense to me....   Justin

Re: [EXS] Activating loops

2003-09-17 by Hendrik Jan Veenstra

On a fine day, 17-09-2003, funktronik2000 wrote:

>--- In exs-users@yahoogroups.com, Hendrik Jan Veenstra
><h@k...> wrote:
>  > Sounds like some environment trickery is needed: upon
>receiving a
>>  note-on, send it on, filter the note-off, and remember the note is
>>  being played.  Upon receiving the next note-on for the same
>note,
>>  turn it into a note-off, send that to the EXS and filter the
>>  note-off.  Conceptually easy, but not completely trivial to build.  I
>>  think I remember making something like that once... would
>have to
>  > search my HD though, since the memory is fuzzy at best :).
>
>...THanks for the advice yet unfortunatelly that did not make any
>sense to me....   Justin

I didn't expect it to make sense :-).  I should just find the time to 
dig around to see if I indeed have something lying here that does 
what you want.  I'm just so f***ing busy...  Maybe tomorrow...

-- 
Hendrik Jan Veenstra   h @ k n o w a r e . n l
Omega Art: http://www.omega-art.com/

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