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Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

2001-12-08 by Arvid Solvang

----- Original Message -----
Show quoted textHide quoted text
From: <HELP@...>


> I definitely agree with the drum editor thing. Hyper edit provides
> tremendous power and I have never missed any alternative methods because
it
> fully meets the needs of my imagination.

I don't think you get my point here:

The drum editor in Cubase lets you have all drumtracks inside one
"matrix/hyperedit" window and alter all of them together inside one window
while hearing all sounds when you click on them.
You can also change midichannels program change etc... from that window.
It's more like an arrangewindow for drums.

This basically works in Matrix editor for logic too, but if you use one
EXS24 for kick drum and one EXS for snare etc... (and I do that all the time
since we doesn't have multiple outputs on them) you won't hear more than one
sampler when you click on a note. This is a major drawback inside Logic at
the moment.

I expect it to be fixed in the future, but as of now; working with multiple
samplers inside logic isn't good at all.

--
Arvid Solvang
http://www.viagram.no/

Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

2001-12-08 by HELP@MusicBootCamp.com

Right you are. For some reason, I had the impression that hyperedit was able
to handle multiple midi channels (don't know why I would think that), but
there's no question that having a drum editor such as the one in cubase
would be a wonderful benefit. I do all my drums with the EXS (except in rare
instances), so I can appreciate the value of you suggestion. I've simply
been used to living with out it, and it's always been ok with me to deal
with kicks on one track, snares on another, etc. I'm sure I would make use
of the feature, however, if it were there. Especially when banging out
different ideas before laying the tracks down. Actually, I'm really starting
to see the light here... Damn, that would be nice! Thanks for your
clarification.
Show quoted textHide quoted text
> From: "Arvid Solvang" <arvid@...>
> Reply-To: exs-users@yahoogroups.com
> Date: Sat, 8 Dec 2001 14:56:22 +0100
> To: <exs-users@yahoogroups.com>
> Subject: Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan
> figure this out first!
> 
> ----- Original Message -----
> From: <HELP@...>
> 
> 
>> I definitely agree with the drum editor thing. Hyper edit provides
>> tremendous power and I have never missed any alternative methods because
> it
>> fully meets the needs of my imagination.
> 
> I don't think you get my point here:
> 
> The drum editor in Cubase lets you have all drumtracks inside one
> "matrix/hyperedit" window and alter all of them together inside one window
> while hearing all sounds when you click on them.
> You can also change midichannels program change etc... from that window.
> It's more like an arrangewindow for drums.
> 
> This basically works in Matrix editor for logic too, but if you use one
> EXS24 for kick drum and one EXS for snare etc... (and I do that all the time
> since we doesn't have multiple outputs on them) you won't hear more than one
> sampler when you click on a note. This is a major drawback inside Logic at
> the moment.
> 
> I expect it to be fixed in the future, but as of now; working with multiple
> samplers inside logic isn't good at all.
> 
> --
> Arvid Solvang
> http://www.viagram.no/
> 
> 
> 
> 
> 
> To unsubscribe from this group, send an email to:
> exs-users-unsubscribe@egroups.com
> 
> 
> 
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
> 
> 
>

Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

2001-12-09 by Sascha Franck

Arvid Solvang wrote:
> The drum editor in Cubase lets you have all drumtracks inside one
> "matrix/hyperedit" window and alter all of them together inside one window
> while hearing all sounds when you click on them.
> You can also change midichannels program change etc... from that window.
> It's more like an arrangewindow for drums.

Ok, I agree that for a "one-size-fits-all" Cubases drum editor really isn't
bad. But you can have everything like that too in Logic, using a mapped
instrument.

> This basically works in Matrix editor for logic too, but if you use one
> EXS24 for kick drum and one EXS for snare etc... (and I do that all the
time
> since we doesn't have multiple outputs on them) you won't hear more than
one
> sampler when you click on a note. This is a major drawback inside Logic at
> the moment.

> I expect it to be fixed in the future, but as of now; working with
multiple
> samplers inside logic isn't good at all.

I agree, this is a drawback, but it doesn't have to do with a non-existing
drum editor in Logic but rather with the fact that you can't use multiple
instances of virtual instruments for realtime play right now.
Btw, this is also annoying when you try to do some quick layered sounds -
works a treat with "plain" MIDI instrument but is a defenite no-no with
virtual instruments.

Jer wrote:
> Right you are. For some reason, I had the impression that hyperedit was
able
> to handle multiple midi channels (don't know why I would think that)

I know why you would think that - because it indeed does so. In "drum mode"
there's a MIDI Cha. box for each individual note.

> I do all my drums with the EXS (except in rare
> instances), so I can appreciate the value of you suggestion. I've simply
> been used to living with out it, and it's always been ok with me to deal
> with kicks on one track, snares on another, etc. I'm sure I would make use
> of the feature, however, if it were there. Especially when banging out
> different ideas before laying the tracks down. Actually, I'm really
starting
> to see the light here... Damn, that would be nice!

I don't exactly think we'll see such a feature in the EXS too early (of
course that would be highly welcomed over here as well), but may I suggest
using one of the several dedicated drum samplers around? As soon as you do a
lot of drum programming you will never ever regret spending a bit of money
on one of them.
Actually, almost all of those are programmed to make drumset editing on the
fly a breeze - this very often is another showstopper with the EXS, just try
to exchange a single snaresound (doesn't even have to be a velo-layered one)
in the EXS, a true pain if you ask me because you allways have to resave the
patch under a new name.
Also, when being in the "banging out different ideas" state of composing,
dedicated drumsamplers defenitely offer better options. For example, N.I.s
Battery and FXpansions DR-008 have a kickass "play in context" feature,
meaning that you can let your sequence playback while scrolling through your
samples. As soon as you "touch" a sample it will be triggered by your
sequence. Unbeatable feature - I couldn't live without that anymore. Also,
all those drum samplers usually give you acess to the most important things
to alter a sample, such as pitch, panning, attack and so on in a very quick
and handy way, so one could forget about the limitation of not having
multiple outputs for a while.

Regards,
Sascha

Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

2001-12-10 by HELP@MusicBootCamp.com

A very good read, indeed!
Show quoted textHide quoted text
> From: "Sascha Franck" <saschafranck@...>
> Reply-To: exs-users@yahoogroups.com
> Date: Sun, 9 Dec 2001 11:50:28 +0100
> To: <exs-users@yahoogroups.com>
> Subject: Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan
> figure this out first!
> 
> Arvid Solvang wrote:
>> The drum editor in Cubase lets you have all drumtracks inside one
>> "matrix/hyperedit" window and alter all of them together inside one window
>> while hearing all sounds when you click on them.
>> You can also change midichannels program change etc... from that window.
>> It's more like an arrangewindow for drums.
> 
> Ok, I agree that for a "one-size-fits-all" Cubases drum editor really isn't
> bad. But you can have everything like that too in Logic, using a mapped
> instrument.
> 
>> This basically works in Matrix editor for logic too, but if you use one
>> EXS24 for kick drum and one EXS for snare etc... (and I do that all the
> time
>> since we doesn't have multiple outputs on them) you won't hear more than
> one
>> sampler when you click on a note. This is a major drawback inside Logic at
>> the moment.
> 
>> I expect it to be fixed in the future, but as of now; working with
> multiple
>> samplers inside logic isn't good at all.
> 
> I agree, this is a drawback, but it doesn't have to do with a non-existing
> drum editor in Logic but rather with the fact that you can't use multiple
> instances of virtual instruments for realtime play right now.
> Btw, this is also annoying when you try to do some quick layered sounds -
> works a treat with "plain" MIDI instrument but is a defenite no-no with
> virtual instruments.
> 
> Jer wrote:
>> Right you are. For some reason, I had the impression that hyperedit was
> able
>> to handle multiple midi channels (don't know why I would think that)
> 
> I know why you would think that - because it indeed does so. In "drum mode"
> there's a MIDI Cha. box for each individual note.
> 
>> I do all my drums with the EXS (except in rare
>> instances), so I can appreciate the value of you suggestion. I've simply
>> been used to living with out it, and it's always been ok with me to deal
>> with kicks on one track, snares on another, etc. I'm sure I would make use
>> of the feature, however, if it were there. Especially when banging out
>> different ideas before laying the tracks down. Actually, I'm really
> starting
>> to see the light here... Damn, that would be nice!
> 
> I don't exactly think we'll see such a feature in the EXS too early (of
> course that would be highly welcomed over here as well), but may I suggest
> using one of the several dedicated drum samplers around? As soon as you do a
> lot of drum programming you will never ever regret spending a bit of money
> on one of them.
> Actually, almost all of those are programmed to make drumset editing on the
> fly a breeze - this very often is another showstopper with the EXS, just try
> to exchange a single snaresound (doesn't even have to be a velo-layered one)
> in the EXS, a true pain if you ask me because you allways have to resave the
> patch under a new name.
> Also, when being in the "banging out different ideas" state of composing,
> dedicated drumsamplers defenitely offer better options. For example, N.I.s
> Battery and FXpansions DR-008 have a kickass "play in context" feature,
> meaning that you can let your sequence playback while scrolling through your
> samples. As soon as you "touch" a sample it will be triggered by your
> sequence. Unbeatable feature - I couldn't live without that anymore. Also,
> all those drum samplers usually give you acess to the most important things
> to alter a sample, such as pitch, panning, attack and so on in a very quick
> and handy way, so one could forget about the limitation of not having
> multiple outputs for a while.
> 
> Regards,
> Sascha
> 
> 
> 
> To unsubscribe from this group, send an email to:
> exs-users-unsubscribe@egroups.com
> 
> 
> 
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
> 
> 
>

Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if youcan figure this out first!

2001-12-12 by Alvaro Villalobos

Hello guys!

I wonder how I mapp instruments.

I\ufffdve been using my QY70 and it\ufffds so great I get all my drums in one GM drum 
mapp but can I do this with EXS so I can have all the drums on the same 
editor because it\ufffds hassle to always have to use different windows for 
different channels.

I don\ufffdt remember how I can use the Martrix window with more than one channel 
anyone??

Best regards,

Alvaro Villalobos.

Ps. Please email me @: Villalobos@... otherwise I\ufffdll never find the 
mail. Ds.





>From: "Sascha Franck" <saschafranck@...>
>Reply-To: exs-users@yahoogroups.com
>To: <exs-users@yahoogroups.com>
>Subject: Re: [exs] HALion vs. EXS, was: Free Spectrasonics library if 
>youcan figure this out first!
>Date: Sun, 9 Dec 2001 11:50:28 +0100
>
>Arvid Solvang wrote:
> > The drum editor in Cubase lets you have all drumtracks inside one
> > "matrix/hyperedit" window and alter all of them together inside one 
>window
> > while hearing all sounds when you click on them.
> > You can also change midichannels program change etc... from that window.
> > It's more like an arrangewindow for drums.
>
>Ok, I agree that for a "one-size-fits-all" Cubases drum editor really isn't
>bad. But you can have everything like that too in Logic, using a mapped
>instrument.
>
> > This basically works in Matrix editor for logic too, but if you use one
> > EXS24 for kick drum and one EXS for snare etc... (and I do that all the
>time
> > since we doesn't have multiple outputs on them) you won't hear more than
>one
> > sampler when you click on a note. This is a major drawback inside Logic 
>at
> > the moment.
>
> > I expect it to be fixed in the future, but as of now; working with
>multiple
> > samplers inside logic isn't good at all.
>
>I agree, this is a drawback, but it doesn't have to do with a non-existing
>drum editor in Logic but rather with the fact that you can't use multiple
>instances of virtual instruments for realtime play right now.
>Btw, this is also annoying when you try to do some quick layered sounds -
>works a treat with "plain" MIDI instrument but is a defenite no-no with
>virtual instruments.
>
>Jer wrote:
> > Right you are. For some reason, I had the impression that hyperedit was
>able
> > to handle multiple midi channels (don't know why I would think that)
>
>I know why you would think that - because it indeed does so. In "drum mode"
>there's a MIDI Cha. box for each individual note.
>
> > I do all my drums with the EXS (except in rare
> > instances), so I can appreciate the value of you suggestion. I've simply
> > been used to living with out it, and it's always been ok with me to deal
> > with kicks on one track, snares on another, etc. I'm sure I would make 
>use
> > of the feature, however, if it were there. Especially when banging out
> > different ideas before laying the tracks down. Actually, I'm really
>starting
> > to see the light here... Damn, that would be nice!
>
>I don't exactly think we'll see such a feature in the EXS too early (of
>course that would be highly welcomed over here as well), but may I suggest
>using one of the several dedicated drum samplers around? As soon as you do 
>a
>lot of drum programming you will never ever regret spending a bit of money
>on one of them.
>Actually, almost all of those are programmed to make drumset editing on the
>fly a breeze - this very often is another showstopper with the EXS, just 
>try
>to exchange a single snaresound (doesn't even have to be a velo-layered 
>one)
>in the EXS, a true pain if you ask me because you allways have to resave 
>the
>patch under a new name.
>Also, when being in the "banging out different ideas" state of composing,
>dedicated drumsamplers defenitely offer better options. For example, N.I.s
>Battery and FXpansions DR-008 have a kickass "play in context" feature,
>meaning that you can let your sequence playback while scrolling through 
>your
>samples. As soon as you "touch" a sample it will be triggered by your
>sequence. Unbeatable feature - I couldn't live without that anymore. Also,
>all those drum samplers usually give you acess to the most important things
>to alter a sample, such as pitch, panning, attack and so on in a very quick
>and handy way, so one could forget about the limitation of not having
>multiple outputs for a while.
>
>Regards,
>Sascha
>




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