Random Sample Select
2003-05-01 by Evan Evans
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2003-05-01 by Evan Evans
Is there a way to achieve a random or random-like sample select? Perhaps from an extremely fastly oscillating LFO? I have a Pizzicato sound which has 3 different samples of Pizz. I want to set it up so that it is selecting from any of the three randomly while I am playing. Any help? Thanks, Evan Evans
2003-05-01 by Hendrik Jan Veenstra
On a fine day, 01-05-2003, Evan Evans wrote: >Is there a way to achieve a random or random-like sample select? Perhaps >from an extremely fastly oscillating LFO? > >I have a Pizzicato sound which has 3 different samples of Pizz. I >want to set it up so that it is selecting from any of the three >randomly while I am playing. The "obvious" way would be to have Sample Select be driven by LFO1, which is set to a _slow_ tempo. The problem with that though is that the sample may switch somewhere during a held note, which obviously isn't the idea... A working approach would be by using an environment patch. Cable a Monitor between Physical Input and To Sequencer object. Cable from the Monitor to a transformer as well, which in turn is cabled into the EXS channel strip. I.e. you have PhysIn > Monitor > To Seq, and also Monitor > Transf > EXS. In the transformer, set top popup to "Apply operations and filer non matching". Set Conditions to "Status=Note, -2- Unequal 0" (leave the rest alone) Set Operations to "Status = Control, Cha=2, -1- Fix 100, -2-=Rand" This turns note-ons into Controller 100 (or whichever you like), and maps note-velocity to a random value. Then in the EXS set up the modulation matrix to have Sample Select be driven by Controller 100. Haven't tried this myself, but this should (roughly) work. The only drawback is that the random-map is static -- so that e.g. a velocity of 60 will always result in the same controller value. As a (better) alternative you could download my RandomCC patch (Logic section of my website -- see signature) and use that instead of the transformer in the description above. Should be largely sel-explanatiry, after the above description. If not, or if this doesn't work, just send another msg to the group and I'll look into it more thoroughly... -- Hendrik Jan Veenstra <h@...> Omega Art: http://www.omega-art.com/
2003-05-01 by Joshua S. Emmons
Hendrik Jan Veenstra wrote: > On a fine day, 01-05-2003, Evan Evans wrote: > > >>Is there a way to achieve a random or random-like sample select? ...snip... > The "obvious" way would be to have Sample Select be driven by LFO1 ...snip... > A working approach would be by using an environment patch. OR you could set up a three different groups, one for each pizz. sample, and key-switch between them. Set the three lowest (or highest, whatever) notes in the instrument to switch between your samples, make a copy of all the notes you want to have a random value asigned to (if you use a copy of the notes to switch, you will not switch during a sustained note you see) transpose them all down to the keyswitch range, and then run a transformer on them to randomize them. It's not elegant, but it is simple. Cheers, -Josh Emmons