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kick drums

2010-12-29 by Atom Smasher

i m curious what ROMs/sounds/effects ya ll are using for kick drums, in different styles of electronic music.... -- ...atom ________________________

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Re: undo function?

2010-12-29 by steve_the_composer

I haven t been creating patterns in a while, but what I used to do is copy the pattern I was working on to several consecutive slots. That way if I seriously

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undo function?

2010-12-29 by James Ulibarri

when one programs a pattern are you guys constantly saving the pattern through out the building of a pattern process? i don t see an Undo function to nuke

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Re: Where are the User BEATS stored?

2010-12-28 by steve_the_composer

There are no user beats. If you have BTS riff in an installed ROM, you can use them. Where the display says (not installed) you have a preset that is

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Re: Changing patterns "on the fly"

2010-12-28 by dutchbeats

i deleted my posts to edit but alas. that is nice to know about the sp origins. with multitracks, if there is only one track playing at a time(by track i mean

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Re: [xl7] Re: CC's step sequencer

2010-12-28 by Matt

Thanks James this is an awesome topic, steve and atom thanks for the great info! ... in ... track. ... awesome ... that ... systematically ... add ... please

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CC 121 - reset all

2010-12-28 by David Unlimbo

Hi folks. Anyone found a way round the COmmand Station NOT being able to send CC 121 reset all controllers ? My only niggle at present. Cheers, David.

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Re: [xl7] Re: CC's step sequencer

2010-12-28 by James Ulibarri

Sounds crazy. But I know what you re saying. I ll try triggering my Emulator II+ tomorrow that way from the PX-7. Sending different velocities from

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Re: CC's step sequencer

2010-12-28 by nenad.lonic

Yes you can only grid record one note at a time BUT once you ve got your first note laid out, you can change the note value on the screen and dial in whatever

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Re: Command Station group on Soundcloud

2010-12-28 by nenad.lonic

Hi Steve, I ve put some answers below. ... If you ve added other samples that s fine. ... As above, the bulk of the sounds should come from the Command Station

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Re: [xl7] Changing patterns "on the fly"

2010-12-27 by Bruno Kopias-Czekay

... I would love it more to see it configurable, like in the rm1x. With side notes, that having only two options: 1/16 and whole measure makes it not so

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Re: [xl7] Changing patterns "on the fly"

2010-12-27 by Bruno Kopias-Czekay

... So it is possible! Thanks. ... Most of the cases it would be around 8-16 patterns, so it is acceptable. ... Whoa! That s awesome - I can use my BCR2K for

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Re: [xl7] Changing patterns "on the fly"

2010-12-27 by James Ulibarri

matt & atom, you guys rock. i love how the CS will queue up the next pattern trigger by flashing and let it FINISH it s bars before kicking in the next one.

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Re: [xl7] Changing patterns "on the fly"

2010-12-27 by Atom Smasher

... ================== there are 1000 patterns, and only 16 trigger buttons to select them. but... there are 60+ multi-setups... IIRC each of the multi-setups

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Changing patterns "on the fly"

2010-12-27 by Bruno

Hi guys, AFAIK it s not possible to change patterns in live performance - using any other way than adjusting the NextPat on the display. I ask because I

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Where are the User BEATS stored?

2010-12-26 by Bruno

Hi guys, another thing that bothers me - more about P2K than XL7, but still... I have P2K with Protozoa ROM and OS 2.26. So I have all those shiny features -

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A challenge, a patch, a question...

2010-12-26 by Bruno

Hi guys, Today I played a bit with my P2K with the idea of creating an arpeggiated patch, that would divide some notes into smaller rhythmical values. It s

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Re: [xl7] flash roms

2010-12-26 by James Ulibarri

Yeah, I spent sometime with the PX-7 tonight and did about 5 hours with it and put the synth engine through it s paces. But I am not gonna be messing with

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Re: [xl7] flash roms

2010-12-26 by Atom Smasher

... ================== the OS is what it is. if you re accustomed to akai or emu, then yeah, it s weird. i m looking forward to having a USB-flash-ROM for the

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Re: [xl7] flash roms

2010-12-26 by Paul Nagle

... More weaknesses include the frankly bizarre and unintuitive OS and the fact you can t auto-load on power-up, so every time you switch on you re

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Re: [xl7] flash roms

2010-12-25 by Atom Smasher

... ========== the weaknesses of the AxK samplers are load (and save) time and SCSI. the strengths are effects and having each key within a patch playing any

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Re: [xl7] Re: CC's step sequencer

2010-12-25 by James Ulibarri

Steve, Great information! Grid Mode won t allow a person to do a chord right? It s basically for drums. Am I correct or is it something I am doing wrong? It

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flash roms

2010-12-25 by James Ulibarri

Anyone else besides Duncan who is successfully having any luck with burning their owns Emu flash roms? I think this might be my next project. And I mean

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Re: CC's step sequencer

2010-12-25 by steve_the_composer

James (and others), This discussion has gotten my curiosity up. I have never systematically explored step mode or done much (if anything) with it, though

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Re: [xl7] Re: CC's step sequencer

2010-12-25 by Atom Smasher

... ================ pattern edit - event list editor - continuous controller edit that might not be what you re looking for, but it might do what you want.

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