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Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-05 by david ricard

in the audio configuration window, with the hand tool you can hold down 
option (mac) and copy plug-ins to other tracks and their values remain 
intact- DR

HELP@... wrote:
Show quoted textHide quoted text
> Hey Logic gods: Head this recommendation... I'm dying for this feature. I
> can't tell you how many times I've needed to copy everything in a single
> channel strip. This is a very important feature to me, and knowing that SX
> does it makes me very jealous. >:o  -Jer
>
> >> Btw, Logic in general is pretty much behind regarding all that... 
> in SX you
> >> can for example save a complete mixer scenario (including all used 
> virtual
> >> instruments), a bunch of channels or just a single channel strip.
>
>
>
>
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Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-05 by PersingEP@aol.com

So does Digital Performer...me jealous too...

-EP

In a message dated 11/5/02 12:57:21 PM, HELP@... writes:
Show quoted textHide quoted text
>Hey Logic gods: Head this recommendation... I'm dying for this feature.
>I
>can't tell you how many times I've needed to copy everything in a single
>channel strip. This is a very important feature to me, and knowing that
>SX
>does it makes me very jealous. >:o  -Jer
>
>>> Btw, Logic in general is pretty much behind regarding all that... in
>SX you
>>> can for example save a complete mixer scenario (including all used virtual
>>> instruments), a bunch of channels or just a single channel strip.

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-06 by Sascha Franck

david ricard wrote:
 > in the audio configuration window, with the hand tool you can hold down
> option (mac) and copy plug-ins to other tracks and their values remain
> intact- DR

Yeah - but this is only working inside one song. Plus, you can't copy send
settings.

The main drawback in Logic is working with various songs deriving from the
same recording session.
Just compare that to good ol' analog recording: You'd usually setup some
drummix on the first channels of your mixer and keep it *almost* the same
all throughout your mixing sessions. The same might be true for basses,
generic guitars and maybe even the main vocals.
In a *worst* scenario you may have 10-15 tracks (if not more), each with EQ,
compressor and eventually some further FX such as a deesser or so.
Now try to copy such a thing from one song to the next... you'll instantly
know the meaning of PITA. Eventually you'd even better be off staring
anything from scratch for each song - but let's not forget that using, say,
the same drum and bass sounds all throughout a production is some sort of
guarantee for consistency or whatever.
I just had to do this for some demos I was mixing recently, and it was
simply driving me nuts!
At first I saved all plugin settings in the first finished song to some
temporary plugin settings folder. Then I did a screenshot of my mixer and
placed it as the wallpaper of my second monitor - oh my god, what are we
dealing with, a program from electronic stoneage?!? -, then loaded the
target song, loaded the appropriate plugins, loaded the appropriate plugin
settings, adjusted the mixer manually, allways comparing my
screenshot/wallpaper.
Uhm!!!
Fortunately those demos were audio only, so in the end I stopped all that
bullshit (that's the only word I can find for such a procedure) and pasted
all audio regions of the new song into the allready mixed one. Not much fun
either, but still faster. But impossible on a more complexed scenario using
audio, "real" MIDI and virtual instruments.

With SX anything described above would be moot. It simply takes 30 seconds
to select and save the channels you'd like to copy - no matter whether
they're audio, group, bus or VSTi channels. Takes 5 seconds to load them
into any target song. Yes please!

Hendrik Jan Veenstra wrote:
> Depends on the kind of music you make probably.

Oh well, of course, just as usual...

> Personally I
> wouldn't have the need for such a feature.  And if I did, I simply
> would set up a song with 16 EXS instances, all preloaded with the
> proper instruments, and save that as a template.

Yeah - I am actually doing that. But it doesn't exactly help (at least for
me). When I start with an idea, I usually simply don't know what I will end
up with. So, I might start with a rock guitar riff and end up with some
rather electronic stuff. In that case it'd just be too cool to load in a
bunch of synth (maybe audio as well) tracks, allready containing a well
sorted roundup of my favourite sounds for such a thing.

> Now _that's_ something for which there is no workaround...  Now we're
> on the subject: I'd like to have mixer-snapshots.  Click on button-1,
> and the mixer is all set up one way, click on button-2, and all the
> faders move to another position, etc.
> That way you could easily compare different settings (is that bass
> too loud or not?), or have snapshots for solo-ing specific instrument
> groups.  Etc.  I'm not sure, and don't want to sound like an
> armchair-programmer, but I can't imagine  this being that difficult.
> After all Logic already _knows_ all the positions of all the buttons
> and sliders, right? (as witnessed by the fact that starting
> automation on a new parameter will create a node at the proper value
> at the beginning of the track).

Snapshots are quite another thing that would be *highly* useful. And I'm
with you on that one, I can't believe that this would be something too hard
to implement.

Btw, talking about things being difficult to implement - due to the
"non-dynamic" object based nature of audio/virtual instrument tracks I could
imagine that implementing an option to copy mixer channels (at least groups
of them) would be a tough thing. As Cubase isn't object based but assigns
its tracks in a somewhat "dynamic" fashion (i.e., you don't need to create
objects) this can be done easier it seems.
When I was thinking about all that I thought it'd at least be a good thing
being able to "manually" copy audio objects from one song to another (or
using the environments import function) - but let's just assume "git01" of
your target song is running with object setting "track 01" - might just
conflict with the one you're importing... one of the drawbacks of Logic's
object based conception.

Ah well... I'm not even in the mood to think about that any longer, I've
been requesting such feature(s) for SO long and SO often (along with other
people), but nothing ever happened. Even worse, environment import in
general still seems to be screwed up in a lot of ways.

Cheers,
Sascha

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-06 by roman pirie

Unless the channel you want to copy to is below the bottom of the screen.
Let me explain further. I have set up several plugs on a channel eg audio 1
which has a vocal on it. I then realise that I should bus all the vocals
through the same processing. So I want to copy all the plugs and their
settings to return 1. But because return 1 is below the bottom of the audio
configuration window you can't do it. I tryed opening another audio
configuration window but you can't copy from window to window. I tryed
copying to a channel at the bottom of the screen to get half way then scroll
down and continue moving the plugs but the second move was not possible to
get within the sight of the return 1 channel.
Now there's a tricky one for you Logic gurus. And it seems such a straight
forward ask of Logics capabilities.

-- 
Show quoted textHide quoted text
> From: david ricard <drickard@...>
> Reply-To: exs-users@yahoogroups.com
> Date: Tue, 05 Nov 2002 16:55:48 -0500
> To: exs-users@yahoogroups.com
> Subject: Re: [exs] [OT] Duplicating everything in a channelstrip within Logic
> 
> 
> in the audio configuration window, with the hand tool you can hold down
> option (mac) and copy plug-ins to other tracks and their values remain
> intact- DR
> 
> HELP@... wrote:
> 
>> Hey Logic gods: Head this recommendation... I'm dying for this feature. I
>> can't tell you how many times I've needed to copy everything in a single
>> channel strip. This is a very important feature to me, and knowing that SX
>> does it makes me very jealous. >:o  -Jer
>> 
>>>> Btw, Logic in general is pretty much behind regarding all that...
>> in SX you
>>>> can for example save a complete mixer scenario (including all used
>> virtual
>>>> instruments), a bunch of channels or just a single channel strip.
>> 
>> 
>> 
>> 
>> 
>> To unsubscribe from this group, send a blank email to:
>> exs-users-unsubscribe@egroups.com
>> For a list of places to get free samples please see:
>> http://groups.yahoo.com/group/exs-users/links/
>> 
>> 
>> 
>> 
>> 
>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service
>> <http://docs.yahoo.com/info/terms/>.
> 
> 
> 
> 
> 
> 
> 
> To unsubscribe from this group, send a blank email to:
> exs-users-unsubscribe@egroups.com
> For a list of places to get free samples please see:
> http://groups.yahoo.com/group/exs-users/links/
> 
> 
> 
> 
> 
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
> 
>

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-06 by Paul Najar

roman pirie on 6/11/02 1:19 PM, roman pirie at romanp@... wrote:

> Unless the channel you want to copy to is below the bottom of the screen.
> Let me explain further. I have set up several plugs on a channel eg audio 1
> which has a vocal on it. I then realise that I should bus all the vocals
> through the same processing. So I want to copy all the plugs and their
> settings to return 1. But because return 1 is below the bottom of the audio
> configuration window you can't do it. I tryed opening another audio
> configuration window but you can't copy from window to window. I tryed
> copying to a channel at the bottom of the screen to get half way then scroll
> down and continue moving the plugs but the second move was not possible to
> get within the sight of the return 1 channel.
> Now there's a tricky one for you Logic gurus. And it seems such a straight
> forward ask of Logics capabilities.

This has  annoyed me a lot also. I keep forgetting to mention it.

Seriously, you should be able to option drag below the visible window and
the window should just scroll down like it does in almost every other window
on a mac. There's no other word for it than bug. And of course this in the
absence of being able to copy a whole channel strip. Lots of us have cried
out for this for ages.

I dare say Emagic have it on their to do list - lets hope sooner than later.


-- 
==/==/==/==/==/==/==/==/==

Paul Najar
Jaminajar Music Production
http://www.jaminajar.com.au

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-06 by Hendrik Jan Veenstra

Thoughts from the mind of Sascha Franck, 06-11-2002:

>With SX anything described above would be moot. It simply takes 30 seconds
>to select and save the channels you'd like to copy - no matter whether
>they're audio, group, bus or VSTi channels. Takes 5 seconds to load them
>into any target song. Yes please!
>
>Hendrik Jan Veenstra wrote:
>>  Depends on the kind of music you make probably.
>
>Oh well, of course, just as usual...

:-)  For the record: my remark referred to multitimbrality, while 
your quote above (and the rest that I deleted) was about copying 
mixers-- something entirely different.  Just wanted to avoid possible 
confusion...

[about snapshots]
>Btw, talking about things being difficult to implement - due to the
>"non-dynamic" object based nature of audio/virtual instrument tracks I could
>imagine that implementing an option to copy mixer channels (at least groups
>of them) would be a tough thing.

Maybe, yes.  If you would copy, say, the Track 1-5 objects, and 
wanted to apply them in another song to the Track 6-10 objects, one 
would need some sort of clever interface for that, true.
I think a sensible "in between" solution would be to have the ability 
to save the settings of one channel strip as a kind of preset, just 
like you can do with plugins.  Then you could simply click a flip 
menu in a channel strip, and call up the "Power Guitar" setting, 
which would load an EXS guitar, Overdrive, Compressor, etc, with one 
click.
Still a bit of work if you want to copy 40 channel strips between 
songs, but 1) this probably doesn't ahppen all that often and 2) it 
still beats having to manually recreate 40 channel strips.

>When I was thinking about all that I thought it'd at least be a good thing
>being able to "manually" copy audio objects from one song to another (or
>using the environments import function) - but let's just assume "git01" of
>your target song is running with object setting "track 01" - might just
>conflict with the one you're importing... one of the drawbacks of Logic's
>object based conception.

I think my above suggestion wouldn't be difficult to implement, and 
would take care of the problem you describe.

>Ah well... I'm not even in the mood to think about that any longer, I've
>been requesting such feature(s) for SO long and SO often (along with other
>people), but nothing ever happened. Even worse, environment import in
>general still seems to be screwed up in a lot of ways.

The environment as a whole could do with a big makeover by now.  I'm 
with you  in fearing that it'll be a long time before we see anything 
done about these matters...

-- 
Hendrik Jan Veenstra  <h@...>
Omega Art: http://www.ision.nl/users/h/index.html

Re: [exs] [OT] Duplicating everything in a channelstrip within Logic

2002-11-06 by Hendrik Jan Veenstra

Thoughts from the mind of roman pirie, 06-11-2002:

>Unless the channel you want to copy to is below the bottom of the screen.

Oh yeah, that's a nasty one as well!  Incredibly stupid behaviour...

>I tryed copying to a channel at the bottom of the screen to get half 
>way then scroll down and continue moving the plugs but the second 
>move was not possible to get within the sight of the return 1 
>channel.

This I don't understand...  You can move the plugin down in 
window-sized steps, can't you?  Then scroll down a bit, move one more 
window-height, scroll down again... until you reached your target 
destination...

BTW, talking about moving plugins: has anyone else noticed the 
following, which happened to me yesterday?  I wanted to swap the 
order of 2 plugins.  In Audio Config, I moved the 1st plugin to the 
next track, moved the 2nd plugin to the 1st slot, and then moved the 
1st plugin from the next track to the 2nd slot of the current track. 
Rather straightforward.
And then I discovered that all automation I'd made for the 2 plugs 
had disappeared without a warning...  Very annoying...

-- 
Hendrik Jan Veenstra  <h@...>
Omega Art: http://www.ision.nl/users/h/index.html

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