On a fine day, 05-07-2003, mazzatrax wrote:
>How does the Sample Select destination parameter work? What
>does it do?
Suppose you have a simple piano patch with 2 velocity layers. In the
editor, each layer is a group (not necessary, but handy). In one
group you set the Select Range parameter to "0 - 63" and in the other
you set it to "64 - 127". Save the instrument and close the editor.
Back in the EXS, in the modulation matrix, you set Dest = Sample
Select and Src = Velocity. Now velocities 0-63 will play the one
layer, and velocities 64-127 will play the other. Since the
transition from one layer to the next is abrupt, you can choose to
dial in a certain amount of crossfading (in the upper left corner of
the EXS: amount & type). With acoustic instruments this won't work
very well, as you'll get the effect of doubled notes (plus flanging
and what not) in the xfade zone, but with various layered synthetic
sounds this can work out very well.
If instead of Velocity you picked e.g. Controller 1 as Source, you
could use your modwheel to 'scroll' through the layers. If you have
multiple layers with sustained samples, and dial in enough
crossfading, you can do some pretty wild realtime sound-morphing this
way.
So basically the Sample Select destination is what works in
cooperation with the 'Select Range' in the EXS editor.
For further reading, this msg might be of interest to you (or not):
http://groups.yahoo.com/group/exs-users/message/6780
--
Hendrik Jan Veenstra h @ k n o w a r e . n l
Omega Art: http://www.omega-art.com/