EXS24 Improvements desired
2001-04-12 by onelist@undertone.com
I am happy with the latest version of the EXS24 but I have 4 wishes for improvement... I sincerely hope that the Developers at Emagic read this list.... 1. I have over 10,000 instruments that are in my sampler instruments folder. Call me crazy, but I like it this way. Logic takes about 5 minutes to start up while scanning this folder (on a G4 400). Also, sometimes in the middle of working, the mouse pointer will turn to an hourglass and I will be locked out of the program for a few minutes while it does some thinking... I am a programmer and I would be willing to bet that the developers are using some kind of iterative hierarchical data structure (tree) to store all of your instruments in that neato little flip menu and whenever you do anything that might change it (like saving a new instrument) it has to re-scan or traverse that entire tree which is a complete waste of time... One elegant solution would be to remove the need for pre-scanning (which I am guessing is a limitation due to the fact that plugins must get their resources from pre-defined folders) and replace the flip menu with a standard Mac OS dialog that allowed you to load the instrument from anywhere on your hard drive, CD roms, etc... 2. When editing an instrument, pressing a key on the keyboard should play that instrument, whether you are on the right track in the arrange or not... just my opinion.... Also it would be nice to be able to audition the instruments from the "open" dialog (if we ever get one) without having to load them... 3. (Artistic request - hence most important) On the topic of VELOCITY ZONES. Ok, so as of this moment they allow you to set velocity "windows" for zones and groups, which is ok, but they can do better. For example, if you have zones with overlapping velocity windows then when velocity is in that overlap area, the zones should be mixed together... as it is right now, it seems one arbitrarily plays over the other, probably in reverse zone order.... The ideal situation would be one in which you didn't even have to specify these zones, but could just say "OK here's the three samples for this key range, crossfade inbetween them as I play harder". In reality, instruments don't "switch" between loud and soft tones, they FADE from one to the other... actually, it's more like they MORPH, but I would accept FADING. 4. get rid of hard coded limitations... for example, there is no way to have a sound get softer as you play harder. Sample start point can't be set to move closer to the beginning of the file as you play softer etc... there are probably 10 other artificial constraints like this that seem arbitrary and pointless... Thanks for making a great product, and I hope my voice is heard when developing the next revision... Thanks!!!